/* short.c */ void sendThreshold(short unsigned int v); void handleVTorp(unsigned char *sbuf); void handleSelfShort(struct youshort_spacket *packet); void handleSelfShip(struct youss_spacket *packet); void handleVPlayer(unsigned char *sbuf); void handleSMessage(struct mesg_s_spacket *packet); void handleShortReply(struct shortreply_spacket *packet); void handleVTorpInfo(unsigned char *sbuf); void handleVPlanet(unsigned char *sbuf); void resetWeaponInfo(void); void sendShortReq(char state); void handleSWarning(struct warning_s_spacket *packet); void add_whydead(char *s, int m); void handleVKills(unsigned char *sbuf); void handleVPhaser(unsigned char *sbuf); void handle_s_Stats(struct stats_s_spacket *packet); void new_flags(unsigned int data, int which);