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// Copyright (c) 1994 James Clark
// See the file COPYING for copying permission.
#ifndef InternalInputSource_INCLUDED
#define InternalInputSource_INCLUDED 1
#ifdef __GNUG__
#pragma interface
#endif
#include <stddef.h>
#include "InputSource.h"
#include "Allocator.h"
#include "StringC.h"
#include "types.h"
#ifdef SP_NAMESPACE
namespace SP_NAMESPACE {
#endif
class InputSourceOrigin;
class Messenger;
class NamedCharRef;
class SP_API InternalInputSource : public InputSource {
public:
void *operator new(size_t sz, Allocator &alloc) { return alloc.alloc(sz); }
void *operator new(size_t sz) { return Allocator::allocSimple(sz); }
void operator delete(void *p) { Allocator::free(p); }
#ifdef SP_HAVE_PLACEMENT_OPERATOR_DELETE
void operator delete(void *p, Allocator &) { Allocator::free(p); }
#endif
InternalInputSource(const StringC &, InputSourceOrigin *);
Xchar fill(Messenger &);
void pushCharRef(Char ch, const NamedCharRef &);
Boolean rewind(Messenger &);
~InternalInputSource();
private:
InternalInputSource(const InternalInputSource &); // undefined
void operator=(const InternalInputSource &); // undefined
Char *buf_;
const StringC *contents_;
};
#ifdef SP_NAMESPACE
}
#endif
#endif /* not InternalInputSource_INCLUDED */
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