#ifndef QGSGRADUATEDSYMBOLRENDERERV2WIDGET_H #define QGSGRADUATEDSYMBOLRENDERERV2WIDGET_H #include "qgsrendererv2widget.h" #include class QgsGraduatedSymbolRendererV2; #include "ui_qgsgraduatedsymbolrendererv2widget.h" class GUI_EXPORT QgsGraduatedSymbolRendererV2Widget : public QgsRendererV2Widget, private Ui::QgsGraduatedSymbolRendererV2Widget { Q_OBJECT public: static QgsRendererV2Widget* create( QgsVectorLayer* layer, QgsStyleV2* style, QgsFeatureRendererV2* renderer ); QgsGraduatedSymbolRendererV2Widget( QgsVectorLayer* layer, QgsStyleV2* style, QgsFeatureRendererV2* renderer ); ~QgsGraduatedSymbolRendererV2Widget(); virtual QgsFeatureRendererV2* renderer(); public slots: void changeGraduatedSymbol(); void classifyGraduated(); void rangesDoubleClicked( const QModelIndex & idx ); void rangesClicked( const QModelIndex & idx ); void changeCurrentValue( QStandardItem * item ); /**Adds a class manually to the classification*/ void addClass(); /**Removes a class from the classification*/ void deleteCurrentClass(); protected: void updateUiFromRenderer(); void updateGraduatedSymbolIcon(); //! populate column combos in categorized and graduated page void populateColumns(); void populateColorRamps(); //! populate ranges of graduated symbol renderer void populateRanges(); void changeRangeSymbol( int rangeIdx ); void changeRange( int rangeIdx ); protected: QgsGraduatedSymbolRendererV2* mRenderer; QgsSymbolV2* mGraduatedSymbol; int mRowSelected; }; #endif // QGSGRADUATEDSYMBOLRENDERERV2WIDGET_H