#ifndef STATICWORLDOBJECT_H #define STATICWORLDOBJECT_H #include #include #include #include #include "worldobject.h" class StaticWorldObject : public WorldObject { public: StaticWorldObject(ssgEntity *model, dSpaceID bigspace, sgVec3 initialpos); virtual ~StaticWorldObject(); void WalkTree(ssgEntity *e, sgVec3 initialpos); void AddLeaf(ssgLeaf *leaf, sgVec3 initialpos); protected: std::vector geomids; std::vector dataids; dSpaceID space; }; #endif