~ubuntu-branches/ubuntu/utopic/flwm/utopic

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
// Hotkeys.C

// If you want to change what the hotkeys are, see the table at the bottom!

#include "config.h"
#include "Frame.H"
#include "Desktop.H"
#include <stdio.h>

extern void ShowMenu();
extern void ShowTabMenu(int tab);

#if STANDARD_HOTKEYS

static void NextWindow() { // Alt+Tab
  ShowTabMenu(1);
}

static void PreviousWindow() { // Alt+Shift+Tab
  ShowTabMenu(-1);
}

#endif

#if DESKTOPS

static void NextDesk() {
  if (Desktop::current()) {
    Desktop::current(Desktop::current()->next?
		     Desktop::current()->next:Desktop::first);
  } else {
    Desktop::current(Desktop::first);
  }
}

static void PreviousDesk() {
  Desktop* search=Desktop::first;
  while (search->next && search->next!=Desktop::current()){
    search=search->next;
  }
  Desktop::current(search);
}

// warning: this assummes it is bound to Fn key:
static void DeskNumber() {
  Desktop::current(Desktop::number(Fl::event_key()-FL_F, 1));
}
#endif

#if WMX_HOTKEYS || CDE_HOTKEYS

static void Raise() { // Alt+Up
  Frame* f = Frame::activeFrame();
  if (f) f->raise();
}

static void Lower() { // Alt+Down
  Frame* f = Frame::activeFrame();
  if (f) f->lower();
}

static void Iconize() { // Alt+Enter
  Frame* f = Frame::activeFrame();
  if (f) f->iconize();
  else ShowMenu(); // so they can deiconize stuff
}

static void Close() { // Alt+Delete
  Frame* f = Frame::activeFrame();
  if (f) f->close();
}

#endif

////////////////////////////////////////////////////////////////

static struct {int key; void (*func)();} keybindings[] = {
#if STANDARD_HOTKEYS || MINIMUM_HOTKEYS
  // these are very common and tend not to conflict, due to Windoze:
  {FL_ALT+FL_Escape,	ShowMenu},
  {FL_ALT+FL_Menu,	ShowMenu},
#endif
#if STANDARD_HOTKEYS
  {FL_ALT+FL_Tab,	NextWindow},
  {FL_ALT+FL_SHIFT+FL_Tab,PreviousWindow},
  {FL_ALT+FL_SHIFT+0xfe20,PreviousWindow}, // XK_ISO_Left_Tab
#endif
#if KWM_HOTKEYS && DESKTOPS // KWM uses these to switch desktops
//   {FL_CTRL+FL_Tab,	NextDesk},
//   {FL_CTRL+FL_SHIFT+FL_Tab,PreviousDesk},
//   {FL_CTRL+FL_SHIFT+0xfe20,PreviousDesk}, // XK_ISO_Left_Tab
  {FL_CTRL+FL_F+1,	DeskNumber},
  {FL_CTRL+FL_F+2,	DeskNumber},
  {FL_CTRL+FL_F+3,	DeskNumber},
  {FL_CTRL+FL_F+4,	DeskNumber},
  {FL_CTRL+FL_F+5,	DeskNumber},
  {FL_CTRL+FL_F+6,	DeskNumber},
  {FL_CTRL+FL_F+7,	DeskNumber},
  {FL_CTRL+FL_F+8,	DeskNumber},
  {FL_CTRL+FL_F+9,	DeskNumber},
  {FL_CTRL+FL_F+10,	DeskNumber},
  {FL_CTRL+FL_F+11,	DeskNumber},
  {FL_CTRL+FL_F+12,	DeskNumber},
#endif
#if WMX_HOTKEYS
  // wmx also sets all these, they seem pretty useful:
  {FL_ALT+FL_Up,	Raise},
  {FL_ALT+FL_Down,	Lower},
  {FL_ALT+FL_Enter,	Iconize},
  {FL_ALT+FL_Delete,	Close},
  //{FL_ALT+FL_Page_Up,	ToggleMaxH},
  //{FL_ALT+FL_Page_Down,ToggleMaxW},
#endif
#if WMX_DESK_HOTKEYS && DESKTOPS
  // these wmx keys are not set by default as they break NetScape:
  {FL_ALT+FL_Left,	PreviousDesk},
  {FL_ALT+FL_Right,	NextDesk},
#endif
#if CDE_HOTKEYS
  // CDE hotkeys (or at least what SGI's 4DWM uses):
  {FL_ALT+FL_F+1,	Raise},
//{FL_ALT+FL_F+2,	unknown}, // KWM uses this to run a typed-in command
  {FL_ALT+FL_F+3,	Lower},
  {FL_ALT+FL_F+4,	Close}, // this matches KWM
//{FL_ALT+FL_F+5,	Restore}, // useless because no icons visible
//{FL_ALT+FL_F+6,	unknown}, // ?
//{FL_ALT+FL_F+7,	Move}, // grabs the window for movement
//{FL_ALT+FL_F+8,	Resize}, // grabs the window for resizing
  {FL_ALT+FL_F+9,	Iconize},
//{FL_ALT+FL_F+10,	Maximize},
//{FL_ALT+FL_F+11,	unknown}, // ?
  {FL_ALT+FL_F+12,	Close}, // actually does "quit"
#else
#if DESKTOPS && DESKTOP_HOTKEYS
  // seem to be common to Linux window managers
  {FL_ALT+FL_F+1,	DeskNumber},
  {FL_ALT+FL_F+2,	DeskNumber},
  {FL_ALT+FL_F+3,	DeskNumber},
  {FL_ALT+FL_F+4,	DeskNumber},
  {FL_ALT+FL_F+5,	DeskNumber},
  {FL_ALT+FL_F+6,	DeskNumber},
  {FL_ALT+FL_F+7,	DeskNumber},
  {FL_ALT+FL_F+8,	DeskNumber},
  {FL_ALT+FL_F+9,	DeskNumber},
  {FL_ALT+FL_F+10,	DeskNumber},
  {FL_ALT+FL_F+11,	DeskNumber},
  {FL_ALT+FL_F+12,	DeskNumber},
#endif
#endif
  {0}};

int Handle_Hotkey() {
  for (int i = 0; keybindings[i].key; i++) {
    if (Fl::test_shortcut(keybindings[i].key) ||
	(keybindings[i].key & 0xFFFF) == FL_Delete
	&& Fl::event_key() == FL_BackSpace// fltk bug?
	) {
      keybindings[i].func();
      return 1;
    }
  }
  return 0;
}

extern Fl_Window* Root;

void Grab_Hotkeys() {
  Window root = fl_xid(Root);
  for (int i = 0; keybindings[i].key; i++) {
    int k = keybindings[i].key;
    int keycode = XKeysymToKeycode(fl_display, k & 0xFFFF);
    if (!keycode) continue;
    // Silly X!  we need to ignore caps lock & numlock keys by grabbing
    // all the combinations:
    XGrabKey(fl_display, keycode, k>>16,     root, 0, 1, 1);
    XGrabKey(fl_display, keycode, (k>>16)|2, root, 0, 1, 1); // CapsLock
    XGrabKey(fl_display, keycode, (k>>16)|16, root, 0, 1, 1); // NumLock
    XGrabKey(fl_display, keycode, (k>>16)|18, root, 0, 1, 1); // both
  }
}