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/***************************************************************************
* Copyright 2010 Stefan Majewsky <majewsky@gmx.net> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Library General Public License *
* version 2 as published by the Free Software Foundation *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#include "kgamerendereditem.h"
class KGameRenderedItemPrivate
{
//NOTE: reserved for later use
};
KGameRenderedItem::KGameRenderedItem(KGameRenderer* renderer, const QString& spriteKey, QGraphicsItem* parent)
: QGraphicsPixmapItem(parent)
, KGameRendererClient(renderer, spriteKey)
, d(0)
{
setCacheMode(QGraphicsItem::DeviceCoordinateCache);
}
KGameRenderedItem::~KGameRenderedItem()
{
delete d;
}
void KGameRenderedItem::receivePixmap(const QPixmap& pixmap)
{
QGraphicsPixmapItem::setPixmap(pixmap);
}
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