~ubuntu-branches/ubuntu/wily/mupen64plus/wily-proposed

1 by Sven Eckelmann
Import upstream version 1.5+dfsg1
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/*
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Copyright (C) 2003 Rice1964
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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*/
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#ifndef __RICE_RDP_GFX_H__
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#define __RICE_RDP_GFX_H__
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#define RSP_SPNOOP              0   // handle 0 gracefully 
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#define RSP_MTX                 1
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#define RSP_RESERVED0           2   // unknown 
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#define RSP_MOVEMEM             3   // move a block of memory (up to 4 words) to dmem 
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#define RSP_VTX                 4
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#define RSP_RESERVED1           5   // unknown 
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#define RSP_DL                  6
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#define RSP_RESERVED2           7   // unknown 
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#define RSP_RESERVED3           8   // unknown 
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#define RSP_SPRITE2D            9   // sprite command 
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#define RSP_SPRITE2D_BASE       9   // sprite command
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#define RSP_1ST                 0xBF
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#define RSP_TRI1                (RSP_1ST-0)
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#define RSP_CULLDL              (RSP_1ST-1)
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#define RSP_POPMTX              (RSP_1ST-2)
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#define RSP_MOVEWORD            (RSP_1ST-3)
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#define RSP_TEXTURE             (RSP_1ST-4)
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#define RSP_SETOTHERMODE_H      (RSP_1ST-5)
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#define RSP_SETOTHERMODE_L      (RSP_1ST-6)
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#define RSP_ENDDL               (RSP_1ST-7)
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#define RSP_SETGEOMETRYMODE     (RSP_1ST-8)
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#define RSP_CLEARGEOMETRYMODE   (RSP_1ST-9)
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#define RSP_LINE3D              (RSP_1ST-10)
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#define RSP_RDPHALF_1           (RSP_1ST-11)
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#define RSP_RDPHALF_2           (RSP_1ST-12)
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#define RSP_RDPHALF_CONT        (RSP_1ST-13)
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#define RSP_MODIFYVTX           (RSP_1ST-13)
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#define RSP_TRI2                (RSP_1ST-14)
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#define RSP_BRANCH_Z            (RSP_1ST-15)
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#define RSP_LOAD_UCODE          (RSP_1ST-16)
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#define RSP_SPRITE2D_SCALEFLIP    (RSP_1ST-1)
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#define RSP_SPRITE2D_DRAW         (RSP_1ST-2)
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#define RSP_ZELDAVTX                1
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#define RSP_ZELDAMODIFYVTX          2
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#define RSP_ZELDACULLDL             3
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#define RSP_ZELDABRANCHZ            4
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#define RSP_ZELDATRI1               5
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#define RSP_ZELDATRI2               6
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#define RSP_ZELDALINE3D             7
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#define RSP_ZELDARDPHALF_2          0xf1
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#define RSP_ZELDASETOTHERMODE_H     0xe3
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#define RSP_ZELDASETOTHERMODE_L     0xe2
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#define RSP_ZELDARDPHALF_1          0xe1
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#define RSP_ZELDASPNOOP             0xe0
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#define RSP_ZELDAENDDL              0xdf
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#define RSP_ZELDADL                 0xde
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#define RSP_ZELDALOAD_UCODE         0xdd
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#define RSP_ZELDAMOVEMEM            0xdc
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#define RSP_ZELDAMOVEWORD           0xdb
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#define RSP_ZELDAMTX                0xda
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#define RSP_ZELDAGEOMETRYMODE       0xd9
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#define RSP_ZELDAPOPMTX             0xd8
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#define RSP_ZELDATEXTURE            0xd7
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#define RSP_ZELDASUBMODULE          0xd6
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// 4 is something like a conditional DL
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#define RSP_DMATRI  0x05
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#define G_DLINMEM   0x07
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// RDP commands:
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#define RDP_NOOP            0xc0
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#define RDP_SETCIMG         0xff
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#define RDP_SETZIMG         0xfe
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#define RDP_SETTIMG         0xfd
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#define RDP_SETCOMBINE      0xfc
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#define RDP_SETENVCOLOR     0xfb
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#define RDP_SETPRIMCOLOR    0xfa
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#define RDP_SETBLENDCOLOR   0xf9
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#define RDP_SETFOGCOLOR     0xf8
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#define RDP_SETFILLCOLOR    0xf7
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#define RDP_FILLRECT        0xf6
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#define RDP_SETTILE         0xf5
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#define RDP_LOADTILE        0xf4
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#define RDP_LOADBLOCK       0xf3
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#define RDP_SETTILESIZE     0xf2
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#define RDP_LOADTLUT        0xf0
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#define RDP_RDPSETOTHERMODE 0xef
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#define RDP_SETPRIMDEPTH    0xee
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#define RDP_SETSCISSOR      0xed
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#define RDP_SETCONVERT      0xec
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#define RDP_SETKEYR         0xeb
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#define RDP_SETKEYGB        0xea
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#define RDP_FULLSYNC        0xe9
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#define RDP_TILESYNC        0xe8
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#define RDP_PIPESYNC        0xe7
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#define RDP_LOADSYNC        0xe6
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#define RDP_TEXRECT_FLIP    0xe5
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#define RDP_TEXRECT         0xe4
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#define RSP_ZELDA_MTX_MODELVIEW     0x00
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#define RSP_ZELDA_MTX_PROJECTION    0x04
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#define RSP_ZELDA_MTX_MUL           0x00
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#define RSP_ZELDA_MTX_LOAD          0x02
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#define RSP_ZELDA_MTX_PUSH          0x00
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#define RSP_ZELDA_MTX_NOPUSH        0x01
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//
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// RSP_SETOTHERMODE_L sft: shift count
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#define RSP_SETOTHERMODE_SHIFT_ALPHACOMPARE     0
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#define RSP_SETOTHERMODE_SHIFT_ZSRCSEL          2
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#define RSP_SETOTHERMODE_SHIFT_RENDERMODE       3
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#define RSP_SETOTHERMODE_SHIFT_BLENDER          16
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//
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// RSP_SETOTHERMODE_H sft: shift count
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#define RSP_SETOTHERMODE_SHIFT_BLENDMASK        0   // unsupported 
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#define RSP_SETOTHERMODE_SHIFT_ALPHADITHER      4
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#define RSP_SETOTHERMODE_SHIFT_RGBDITHER        6
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#define RSP_SETOTHERMODE_SHIFT_COMBKEY          8
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#define RSP_SETOTHERMODE_SHIFT_TEXTCONV         9
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#define RSP_SETOTHERMODE_SHIFT_TEXTFILT         12
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#define RSP_SETOTHERMODE_SHIFT_TEXTLUT          14
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#define RSP_SETOTHERMODE_SHIFT_TEXTLOD          16
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#define RSP_SETOTHERMODE_SHIFT_TEXTDETAIL       17
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#define RSP_SETOTHERMODE_SHIFT_TEXTPERSP        19
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#define RSP_SETOTHERMODE_SHIFT_CYCLETYPE        20
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#define RSP_SETOTHERMODE_SHIFT_COLORDITHER      22  // unsupported in HW 2.0 
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#define RSP_SETOTHERMODE_SHIFT_PIPELINE         23
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// RSP_SETOTHERMODE_H gPipelineMode 
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#define RSP_PIPELINE_MODE_1PRIMITIVE        (1 << RSP_SETOTHERMODE_SHIFT_PIPELINE)
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#define RSP_PIPELINE_MODE_NPRIMITIVE        (0 << RSP_SETOTHERMODE_SHIFT_PIPELINE)
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// RSP_SETOTHERMODE_H gSetCycleType 
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#define CYCLE_TYPE_1        0
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#define CYCLE_TYPE_2        1
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#define CYCLE_TYPE_COPY     2
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#define CYCLE_TYPE_FILL     3
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// RSP_SETOTHERMODE_H gSetTextureLUT 
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#define TLUT_FMT_NONE           (0 << RSP_SETOTHERMODE_SHIFT_TEXTLUT)
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#define TLUT_FMT_UNKNOWN        (1 << RSP_SETOTHERMODE_SHIFT_TEXTLUT)
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#define TLUT_FMT_RGBA16         (2 << RSP_SETOTHERMODE_SHIFT_TEXTLUT)
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#define TLUT_FMT_IA16           (3 << RSP_SETOTHERMODE_SHIFT_TEXTLUT)
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// RSP_SETOTHERMODE_H gSetTextureFilter 
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#define RDP_TFILTER_POINT       (0 << RSP_SETOTHERMODE_SHIFT_TEXTFILT)
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#define RDP_TFILTER_AVERAGE     (3 << RSP_SETOTHERMODE_SHIFT_TEXTFILT)
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#define RDP_TFILTER_BILERP      (2 << RSP_SETOTHERMODE_SHIFT_TEXTFILT)
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// RSP_SETOTHERMODE_L gSetAlphaCompare 
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#define RDP_ALPHA_COMPARE_NONE          (0 << RSP_SETOTHERMODE_SHIFT_ALPHACOMPARE)
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#define RDP_ALPHA_COMPARE_THRESHOLD     (1 << RSP_SETOTHERMODE_SHIFT_ALPHACOMPARE)
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#define RDP_ALPHA_COMPARE_DITHER        (3 << RSP_SETOTHERMODE_SHIFT_ALPHACOMPARE)
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// RSP_SETOTHERMODE_L gSetRenderMode 
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#define Z_COMPARE           0x0010
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#define Z_UPDATE            0x0020
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#define ZMODE_DEC           0x0c00
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//
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// flags for RSP_SETGEOMETRYMODE
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//
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#define G_ZBUFFER               0x00000001
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#define G_TEXTURE_ENABLE        0x00000002  // Microcode use only 
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#define G_SHADE                 0x00000004  // enable Gouraud interp 
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//
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#define G_SHADING_SMOOTH        0x00000200  // flat or smooth shaded 
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#define G_CULL_FRONT            0x00001000
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#define G_CULL_BACK             0x00002000
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#define G_CULL_BOTH             0x00003000  // To make code cleaner 
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#define G_FOG                   0x00010000
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#define G_LIGHTING              0x00020000
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#define G_TEXTURE_GEN           0x00040000
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#define G_TEXTURE_GEN_LINEAR    0x00080000
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#define G_LOD                   0x00100000  // NOT IMPLEMENTED 
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//
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// G_SETIMG fmt: set image formats
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//
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#define TXT_FMT_RGBA    0
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#define TXT_FMT_YUV     1
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#define TXT_FMT_CI      2
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#define TXT_FMT_IA      3
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#define TXT_FMT_I       4
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//
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// G_SETIMG siz: set image pixel size
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//
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#define TXT_SIZE_4b     0
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#define TXT_SIZE_8b     1
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#define TXT_SIZE_16b    2
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#define TXT_SIZE_32b    3
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//
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// Texturing macros
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//
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#define RDP_TXT_LOADTILE    7
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#define RDP_TXT_RENDERTILE  0
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#define RDP_TXT_NOMIRROR    0
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#define RDP_TXT_WRAP        0
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#define RDP_TXT_MIRROR      0x1
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#define RDP_TXT_CLAMP       0x2
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#define RDP_TXT_NOMASK      0
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#define RDP_TXT_NOLOD       0
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//
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// MOVEMEM indices
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//
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// Each of these indexes an entry in a dmem table
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// which points to a 1-4 word block of dmem in
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// which to store a 1-4 word DMA.
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//
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//
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#define RSP_GBI1_MV_MEM_VIEWPORT    0x80
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#define RSP_GBI1_MV_MEM_LOOKATY     0x82
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#define RSP_GBI1_MV_MEM_LOOKATX     0x84
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#define RSP_GBI1_MV_MEM_L0          0x86
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#define RSP_GBI1_MV_MEM_L1          0x88
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#define RSP_GBI1_MV_MEM_L2          0x8a
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#define RSP_GBI1_MV_MEM_L3          0x8c
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#define RSP_GBI1_MV_MEM_L4          0x8e
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#define RSP_GBI1_MV_MEM_L5          0x90
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#define RSP_GBI1_MV_MEM_L6          0x92
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#define RSP_GBI1_MV_MEM_L7          0x94
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#define RSP_GBI1_MV_MEM_TXTATT      0x96
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#define RSP_GBI1_MV_MEM_MATRIX_1    0x9e    // NOTE: this is in moveword table 
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#define RSP_GBI1_MV_MEM_MATRIX_2    0x98
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#define RSP_GBI1_MV_MEM_MATRIX_3    0x9a
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#define RSP_GBI1_MV_MEM_MATRIX_4    0x9c
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# define RSP_GBI2_MV_MEM__VIEWPORT  8
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# define RSP_GBI2_MV_MEM__LIGHT     10
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# define RSP_GBI2_MV_MEM__POINT     12
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# define RSP_GBI2_MV_MEM__MATRIX    14      /* NOTE: this is in moveword table */
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# define RSP_GBI2_MV_MEM_O_LOOKATX  (0*24)
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# define RSP_GBI2_MV_MEM_O_LOOKATY  (1*24)
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# define RSP_GBI2_MV_MEM_O_L0       (2*24)
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# define RSP_GBI2_MV_MEM_O_L1       (3*24)
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# define RSP_GBI2_MV_MEM_O_L2       (4*24)
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# define RSP_GBI2_MV_MEM_O_L3       (5*24)
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# define RSP_GBI2_MV_MEM_O_L4       (6*24)
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# define RSP_GBI2_MV_MEM_O_L5       (7*24)
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# define RSP_GBI2_MV_MEM_O_L6       (8*24)
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# define RSP_GBI2_MV_MEM_O_L7       (9*24)
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//
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// MOVEWORD indices
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//
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// Each of these indexes an entry in a dmem table
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// which points to a word in dmem in dmem where
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// an immediate word will be stored.
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//
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//
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#define RSP_MOVE_WORD_MATRIX        0x00    // NOTE: also used by movemem 
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#define RSP_MOVE_WORD_NUMLIGHT  0x02
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#define RSP_MOVE_WORD_CLIP      0x04
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#define RSP_MOVE_WORD_SEGMENT   0x06
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#define RSP_MOVE_WORD_FOG       0x08
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#define RSP_MOVE_WORD_LIGHTCOL  0x0a
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#define RSP_MOVE_WORD_POINTS        0x0c
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#define RSP_MOVE_WORD_PERSPNORM 0x0e
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//
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// These are offsets from the address in the dmem table
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// 
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#define RSP_MV_WORD_OFFSET_NUMLIGHT         0x00
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#define RSP_MV_WORD_OFFSET_CLIP_RNX         0x04
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#define RSP_MV_WORD_OFFSET_CLIP_RNY         0x0c
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#define RSP_MV_WORD_OFFSET_CLIP_RPX         0x14
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#define RSP_MV_WORD_OFFSET_CLIP_RPY         0x1c
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#define RSP_MV_WORD_OFFSET_FOG              0x00    
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#define RSP_MV_WORD_OFFSET_POINT_RGBA       0x10
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#define RSP_MV_WORD_OFFSET_POINT_ST         0x14
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#define RSP_MV_WORD_OFFSET_POINT_XYSCREEN   0x18
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#define RSP_MV_WORD_OFFSET_POINT_ZSCREEN        0x1c
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// flags to inhibit pushing of the display list (on branch)
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#define RSP_DLIST_PUSH      0x00
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#define RSP_DLIST_NOPUSH        0x01
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//
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// RSP_MTX: parameter flags
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//
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#define RSP_MATRIX_MODELVIEW        0x00
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#define RSP_MATRIX_PROJECTION   0x01
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#define RSP_MATRIX_MUL          0x00
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#define RSP_MATRIX_LOAD         0x02
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#define RSP_MATRIX_NOPUSH       0x00
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#define RSP_MATRIX_PUSH         0x04
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typedef struct 
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{
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    uint32  type;
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    uint32  flags;
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    uint32  ucode_boot;
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    uint32  ucode_boot_size;
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    uint32  ucode;
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    uint32  ucode_size;
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    uint32  ucode_data;
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    uint32  ucode_data_size;
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    uint32  dram_stack;
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    uint32  dram_stack_size;
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    uint32  output_buff;
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    uint32  output_buff_size;
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    uint32  data_ptr;
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    uint32  data_size;
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    uint32  yield_data_ptr;
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    uint32  yield_data_size;
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} OSTask_t;
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typedef union {
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    OSTask_t        t;
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    uint64  force_structure_alignment;
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} OSTask;
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#define MAX_DL_STACK_SIZE   32
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#define MAX_DL_COUNT        1000000
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typedef struct {
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    bool    used;
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    uint32  crc_size;
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    uint32  crc_800;
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    uint32  ucode;
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    uint32  minor_ver;
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    uint32  variant;
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    char    rspstr[200];
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    uint32  ucStart;
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    uint32  ucSize;
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    uint32  ucDStart;
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    uint32  ucDSize;
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    uint32  ucCRC;
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    uint32  ucDWORD1;
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    uint32  ucDWORD2;
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    uint32  ucDWORD3;
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    uint32  ucDWORD4;
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} UcodeInfo;
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typedef struct
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{
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    uint32      ucode;
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    uint32      crc_size;
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    uint32      crc_800;
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    const CHAR * ucode_name;
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    bool        non_nearclip;
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    bool        reject;
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} UcodeData;
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struct TileDescriptor
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{
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    // Set by SetTile
400
    unsigned int dwFormat   :3;     // e.g. RGBA, YUV etc
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    unsigned int dwSize     :2;     // e.g 4/8/16/32bpp
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    unsigned int dwLine     :9;     // Ummm...
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    unsigned int dwPalette  :4;     // 0..15 - a palette index?
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    uint32 dwTMem;                  // Texture memory location
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    unsigned int bClampS    :1;
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    unsigned int bClampT    :1;
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    unsigned int bMirrorS   :1;
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    unsigned int bMirrorT   :1;
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    unsigned int dwMaskS    :4;
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    unsigned int dwMaskT    :4;
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    unsigned int dwShiftS   :4;
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    unsigned int dwShiftT   :4;
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    // Set by SetTileSize
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    unsigned int sl     :10;    // Upper left S     - 8:3
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    unsigned int tl     :10;    // Upper Left T     - 8:3
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    unsigned int sh     :10;    // Lower Right S
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    unsigned int th     :10;    // Lower Right T
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};
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enum LoadType
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{
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    BY_NEVER_SET,
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    BY_LOAD_BLOCK,
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    BY_LOAD_TILE,
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    BY_LOAD_TLUT,
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};
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struct LoadCmdInfo
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{
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    LoadType    loadtype;
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    unsigned int sl     :10;    // Upper left S     - 8:3
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    unsigned int tl     :10;    // Upper Left T     - 8:3
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    unsigned int sh     :10;    // Lower Right S
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    unsigned int th     :10;    // Lower Right T
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    unsigned int dxt    :12;
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};
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typedef struct {    // This is in Intel format
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  uint32 SourceImagePointer;
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  uint32 TlutPointer;
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  short SubImageWidth;
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  short Stride;
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  char  SourceImageBitSize;
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  char  SourceImageType;
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  short SubImageHeight;
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  short SourceImageOffsetT;
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  short SourceImageOffsetS;
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  char  dummy[4]; 
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} SpriteStruct;         //Converted Sprint struct in Intel format
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typedef struct{
459
    short px;
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    short py;
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    float scaleX;
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    float scaleY;
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    uint8  flipX; 
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    uint8  flipY;
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    SpriteStruct *spritePtr;
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} Sprite2DInfo;
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typedef struct
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{
471
    unsigned int    c2_m2b:2;
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    unsigned int    c1_m2b:2;
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    unsigned int    c2_m2a:2;
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    unsigned int    c1_m2a:2;
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    unsigned int    c2_m1b:2;
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    unsigned int    c1_m1b:2;
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    unsigned int    c2_m1a:2;
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    unsigned int    c1_m1a:2;
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} RDP_BlenderSetting;
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typedef struct
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{
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    union
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    {
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        struct
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        {
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            // Low bits
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            unsigned int        alpha_compare : 2;          // 0..1
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            unsigned int        depth_source : 1;           // 2..2
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        //  unsigned int        render_mode : 13;           // 3..15
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            unsigned int        aa_en : 1;                  // 3
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            unsigned int        z_cmp : 1;                  // 4
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            unsigned int        z_upd : 1;                  // 5
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            unsigned int        im_rd : 1;                  // 6
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            unsigned int        clr_on_cvg : 1;             // 7
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            unsigned int        cvg_dst : 2;                // 8..9
499
            unsigned int        zmode : 2;                  // 10..11
500
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            unsigned int        cvg_x_alpha : 1;            // 12
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            unsigned int        alpha_cvg_sel : 1;          // 13
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            unsigned int        force_bl : 1;               // 14
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            unsigned int        tex_edge : 1;               // 15 - Not used
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            unsigned int        blender : 16;               // 16..31
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            // High bits
509
            unsigned int        blend_mask : 4;             // 0..3 - not supported
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            unsigned int        alpha_dither : 2;           // 4..5
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            unsigned int        rgb_dither : 2;             // 6..7
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            unsigned int        key_en : 1;             // 8..8
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            unsigned int        text_conv : 3;              // 9..11
515
            unsigned int        text_filt : 2;              // 12..13
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            unsigned int        text_tlut : 2;              // 14..15
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518
            unsigned int        text_lod : 1;               // 16..16
519
            unsigned int        text_sharpen : 1;           // 17..18
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            unsigned int        text_detail : 1;            // 17..18
521
            unsigned int        text_persp : 1;             // 19..19
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            unsigned int        cycle_type : 2;             // 20..21
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            unsigned int        reserved : 1;               // 22..22 - not supported
524
            unsigned int        atomic_prim : 1;                // 23..23
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526
            unsigned int        pad : 8;                    // 24..31 - padding
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528
        };
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        uint64          _u64;
530
        uint32          _u32[2];
531
    };
532
} RDP_OtherMode;
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535
typedef enum 
536
{ 
537
    CMD_SETTILE, 
538
    CMD_SETTILE_SIZE, 
539
    CMD_LOADBLOCK, 
540
    CMD_LOADTILE, 
541
    CMD_LOADTLUT, 
542
    CMD_SET_TEXTURE,
543
    CMD_LOAD_OBJ_TXTR,
544
} SetTileCmdType;
545
546
547
// The display list PC stack. Before this was an array of 10
548
// items, but this way we can nest as deeply as necessary. 
549
550
typedef struct 
551
{
552
    uint32 pc;
553
    int countdown;
554
} DListStack;
555
556
typedef struct
557
{
558
    int x0, y0, x1, y1, mode;
559
    int left, top, right, bottom;
560
} ScissorType;
561
562
// Mask down to 0x003FFFFF?
563
#define RSPSegmentAddr(seg) ( gRSP.segments[((seg)>>24)&0x0F] + ((seg)&0x00FFFFFF) )
564
#define RDRAM_UWORD(addr)   (*(uint32 *)((addr)+g_pRDRAMu8))
565
#define RDRAM_SWORD(addr)   (*(s32 *)((addr)+g_pRDRAMu8))
566
#define RDRAM_UHALF(addr)   (*(uint16 *)(((addr)^2)+g_pRDRAMu8))
567
#define RDRAM_SHALF(addr)   (*(short *)(((addr)^2)+g_pRDRAMu8))
568
#define RDRAM_UBYTE(addr)   (*(uint8 *)(((addr)^3)+g_pRDRAMu8))
569
#define RDRAM_SBYTE(addr)   (*(s8 *)(((addr)^3)+g_pRDRAMu8))
570
#define pRDRAM_UWORD(addr)  ((uint32 *)((addr)+g_pRDRAMu8))
571
#define pRDRAM_SWORD(addr)  ((s32 *)((addr)+g_pRDRAMu8))
572
#define pRDRAM_UHALF(addr)  ((uint16 *)(((addr)^2)+g_pRDRAMu8))
573
#define pRDRAM_SHALF(addr)  ((short *)(((addr)^2)+g_pRDRAMu8))
574
#define pRDRAM_UBYTE(addr)  ((uint8 *)(((addr)^3)+g_pRDRAMu8))
575
#define pRDRAM_SBYTE(addr)  ((s8 *)(((addr)^3)+g_pRDRAMu8))
576
577
extern uint16 g_wRDPTlut[];
578
extern const char *textluttype[4];
579
580
extern const char *pszImgFormat[8];
581
extern const char *pszImgSize[4];
582
extern uint8 pnImgSize[4];
583
extern const char *textlutname[4];
584
585
extern SetImgInfo g_CI;
586
extern SetImgInfo g_ZI;
587
extern SetImgInfo g_TI;
588
extern TmemType g_Tmem;
589
590
extern DListStack   gDlistStack[MAX_DL_STACK_SIZE];
591
592
extern int              gDlistStackPointer;
593
594
void DLParser_Init();
595
void RDP_GFX_Reset();
596
void RDP_Cleanup();
597
void DLParser_Process(OSTask * pTask);
598
void RDP_DLParser_Process(void);
599
600
void PrepareTextures();
601
void RDP_InitRenderState();
602
void DisplayVertexInfo(uint32 dwAddr, uint32 dwV0, uint32 dwN);
603
void RSP_MoveMemLight(uint32 dwLight, uint32 dwAddr);
604
void RSP_MoveMemViewport(uint32 dwAddr);
605
void RDP_NOIMPL_WARN(const char* op);
606
void RSP_GFX_Force_Matrix(uint32 dwAddr);
607
void RSP_GFX_InitGeometryMode();
608
void RSP_SetUcode(int ucode, uint32 ucStart=0, uint32 ucDStart=0, uint32 cdSize=0);
609
uint32 CalcalateCRC(uint32* srcPtr, uint32 srcSize);
610
void RDP_GFX_PopDL();
611
612
extern Matrix matToLoad;
613
void LoadMatrix(uint32 addr);
614
615
ULONG ComputeCRC32(ULONG crc, const uint8 *buf, UINT len);
616
617
void TriggerDPInterrupt();
618
void TriggerSPInterrupt();
619
uint32 DLParser_CheckUcode(uint32 ucStart, uint32 ucDStart, uint32 ucSize, uint32 ucDSize);
620
621
bool IsUsedAsDI(uint32 addr);
622
623
#if defined(_DEBUG)
10.1.1 by Sven Eckelmann
* Upgraded to policy 3.9.1, no changes required
624
  void __cdecl LOG_UCODE(const char* szFormat, ...) __attribute__ ((format (printf, 1, 2)));
1 by Sven Eckelmann
Import upstream version 1.5+dfsg1
625
#else
626
  inline void LOG_UCODE(...) {}
627
#endif
628
629
#endif  // __RICE_RDP_GFX_H__
630