1450
1458
g_object_class_install_property (G_OBJECT_CLASS (klass), GAME_COLUMNS, g_param_spec_int ("columns", "columns", "columns", G_MININT, G_MAXINT, 8, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE));
1451
1459
g_signal_new ("update_score", TYPE_GAME, G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_VOID__INT, G_TYPE_NONE, 1, G_TYPE_INT);
1452
1460
g_signal_new ("complete", TYPE_GAME, G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0);
1461
g_signal_new ("started", TYPE_GAME, G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0);
1456
1465
static void game_instance_init (Game * self) {
1457
1466
self->priv = GAME_GET_PRIVATE (self);
1459
1469
self->priv->_color_num = 3;