1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
/*
* Copyright (C) 2011 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Neil Jagdish Patel <neil.patel@canonical.com>
*/
#ifndef UNITY_LENS_BAR_ICON_H_
#define UNITY_LENS_BAR_ICON_H_
#include <string>
#include <NuxGraphics/GraphicsEngine.h>
#include <Nux/Nux.h>
#include <Nux/HLayout.h>
#include <Nux/View.h>
#include "unity-shared/IconTexture.h"
namespace unity
{
namespace dash
{
class LensBarIcon : public IconTexture
{
NUX_DECLARE_OBJECT_TYPE(LensBarIcon, IconTexture);
public:
LensBarIcon(std::string id, std::string icon_hint);
~LensBarIcon();
nux::Property<std::string> id;
nux::Property<bool> active;
private:
void Draw(nux::GraphicsEngine& gfx_context, bool force_draw);
void OnActiveChanged(bool is_active);
// Introspectable
std::string GetName() const;
void AddProperties(GVariantBuilder* builder);
private:
typedef std::unique_ptr<nux::AbstractPaintLayer> LayerPtr;
const float inactive_opacity_;
LayerPtr focus_layer_;
};
}
}
#endif
|