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#!/usr/bin/env python
import glob
import os
import re
import locale
import gtk
import pygtk
from translate import Translate
class T:
#When the class is loaded
def __init__(self, tour, directory):
#Folder
self.folder = directory
#Parent tour class
self.tour = tour
#Some empty values to fill later
self.lang, self.info, self.parent, self.name, self.pos, self.default, self.id, self.t_pages = None, None, None, None, None, None, None, None
#Run some stuff
self.detect_lang()
self.get_tour_info()
self.num_pages()
#Def detect lang
def detect_lang(self):
#Try using the language and country
if os.path.isdir(os.path.join(self.folder, self.tour.user_lang)):
self.lang = self.tour.user_lang
#Fallback on just the language
elif os.path.isdir(os.path.join(self.folder, self.tour.user_lang.split('_')[0])):
self.lang = self.tour.user_lang.split('_')[0]
#Fallback on default language
else:
self.lang = self.tour.default_lang
#And return
return self.lang
#Get the tour info
def get_tour_info(self):
#Try and open the file
try:
#Load the info
info = open(os.path.join(self.folder, self.lang, 'tour.info'),'r').read()
#Parse the info
self.info = {}
for line in info.split('\n'):
if ':' in line:
l = line.split(':')
self.info[l[0]] = l[1]
#This is deliberately bad coding, so that if the tour is invalid, it will break the try and force the except to work.
self.parent = self.info['parent']
self.name = self.info['name']
try:
self.pos = int(self.info['position'])
except:
self.pos = 1000
try:
self.default = int(self.info['default'])#TODO: impliment features using this.
except:
self.default = 0
#If it survived that it's valid.
self.is_valid = True
#Tour is not valid.
except:
self.tour.p(self.folder + " does not have a tour.info, folder rejected.")
self.is_valid = False
#How many pages
def num_pages(self):
#Get all the pages
pages = glob.glob(os.path.join(self.folder, self.lang, "*"))
#Loop through the pages
count = 0
for p in pages:
if '_' in p.split('/')[-1]:
try:
page = int(p.split('/')[-1].split('_')[0])
if page > count:
count = page
except:
self.tour.p('Warning, ' + p.split('/')[-1] + ' contains an underscore, please rename.')
#Set
self.t_pages = count
#How many then?
return self.t_pages
#Set id
def set_id(self, n):
self.id = n
class Tour:
#Things to do when class is loaded
def __init__(self, debug, html, colours):
self.default_lang = 'en'
self.user_lang = self.detect_lang()
self.dialect = self.load_dialect()
self.debug = debug
self.html = html
self.colours = colours
self.parse_colours()
self.folder=None
self.page=0
self.t_pages = 0
self.progression_reqs = ''
self.fullscreen = False
self.get_sections()
self.catagories = ['Hidden', 'Getting Started', 'Internet', 'Office', 'Multimedia', 'Continue Playing']
#Debug print function
def p(self, string):
if self.debug:
print string
#Get a list of tutorials available
def get_sections(self):
#Get all for folders
if os.path.exists(os.path.join(os.getcwd(), "tours")):
dirs = glob.glob(os.path.join(os.getcwd(), "tours", "*"))
elif os.path.exists(os.path.join("/", "usr","share","ubuntu-tour","tours")):
dirs = glob.glob(os.path.join("/", "usr","share","ubuntu-tour","tours","*"))
elif os.path.exists(os.path.join(os.path.expanduser('~'), ".ubuntu-tour", "tours")):
dirs = glob.glob(os.path.join(os.path.expanduser('~'), ".ubuntu-tour", "tours", "*"))
#Go through the folders
self.tours = []
n = 0
for folder in dirs:
tour = T(self, folder)
if tour.is_valid:
tour.set_id(n)
self.tours.append(tour)
n+=1
#Return the list
return self.tours
def GetDefaultApp(Type):
if (Type.lower() == "browser"):
return os.popen("gconftool-2 -g /desktop/gnome/applications/browser/exec").read()[:-1]
elif (Type.lower() == "music" or Type.lower() == "media"):
return os.popen("gconftool-2 -g /desktop/gnome/applications/media/exec").read()[:-1]
else:
print "There's no support for looking up the apps for \"" + Type + "\""
return 0
#Load page
def load_page(self, tour_id, page=0, fullscreen=False, dark=False):
#Debug
self.p("Loading page")
#Get the folder name and page number
self.page = int(page)
#Get the tour
self.current_tour = self.tours[int(tour_id)]
tour = self.current_tour
#Try and read the page, if not, return a generic page
try:
#Get the files
files = glob.glob(tour.folder + "/" + tour.lang + '/' + str(self.page) + "_*")
#Find the html one
html = -1
for n in range(0, len(files)):
if files[n].split('.')[-1] == 'html':
html = n
#Are we using the html
if self.html:
#Is there a html file?
if html >= 0:
#Open the html file
msg = open(files[html],'r')
#Get the text
text = msg.read()
else:
#Open the text file
msg = open(files[html],'r')
#Get the text
text = msg.read()
#Convert to html
text = self.raw_to_html(text)
#Otherwise we are using plain text
else:
#Usually the file will be 0
f = 0
convert = False
#If however -1 is the html
if html == -1:
#If there is another file
if len(files) > 1:
f = 1
#Otherwise convert the html file to a text file
else:
convert = True
#Open the file
msg=open(files[f],'r')
#Get the text
text = msg.read()
#Should we try and convert
if convert:
text = self.html_to_raw(text)
#Get the progression requirements
if '"Requirements" -->' in text:
reqs = text.split('"Requirements" -->', 2)[0]
if '<!-- "Requirements"' in reqs:
reqs = reqs.split('<!-- "Requirements"', 2)[1]
#Save these requirements
self.progression_reqs = reqs
else:
self.progression_reqs = ''
else:
self.progression_reqs = ''
#Convert text to the local dialect
if not '_' in tour.lang:
self.p('using dialect')
text = self.convert_to_dialect(text)
#Set the text
if self.html:
self.gui.html.load_html_string(self.parse_html(text, dark), 'file://' + tour.folder + "/" + tour.lang + "/")
else:
self.gui.buffer.set_text(text)
#Category homes
if tour.name == "Home":
if tour.parent == "Hidden":
self.gui.addressbar.set_items(['Home'])
else:
self.gui.addressbar.set_items(['Home', tour.parent])
#General tours
elif tour.parent != "Hidden":
self.gui.addressbar.set_items(['Home', tour.parent, tour.name])
#Close the file
msg.close()
except:
#If we can't load the file, we should give some generic text.
if self.html:
self.gui.html.load_html_string(self.parse_html("Nothing written yet.", dark), 'file://' + tour.folder + "/" + tour.lang + "/")
else:
self.gui.buffer.set_text("Nothing written yet.")
finally:
#Fullscreen?
if fullscreen:
if not self.fullscreen:
#Hide everything
self.gui.progressbar.hide()
self.gui.buttonbox.hide()
self.gui.menuscroll.hide()
#Set to fullscreen
self.fullscreen = True
else:
if self.fullscreen:
#Show everything
self.gui.progressbar.show()
self.gui.buttonbox.show()
self.gui.menuscroll.show()
#Now longer fullscreen
self.fullscreen = False
#Now we have loaded the page, lets see about the position.
if tour.t_pages == 0:
self.gui.next_button.set_sensitive(False)
self.gui.back_button.set_sensitive(False)
elif self.page == 0:
self.gui.next_button.set_sensitive(True)
self.gui.back_button.set_sensitive(False)
elif self.page == tour.t_pages:
self.gui.next_button.set_sensitive(False)
self.gui.back_button.set_sensitive(True)
else:
self.gui.next_button.set_sensitive(True)
self.gui.back_button.set_sensitive(True)
if self.page==1 and self.current_tour.name=="Managing software":
self.gui.next_button.hide()
self.gui.check_button.show()
else:
self.gui.next_button.show()
self.gui.check_button.hide()
#Progress
if tour.t_pages > 0:
progress = float(self.page) / float(tour.t_pages)
else:
progress = 1
self.gui.progressbar.set_fraction(progress)
#How many pages
def num_pages(self, tutorial):
#Get the path to the tutorial
path = os.getcwd() + "/" + tutorial.replace(" ","-").lower() + "/"
#Get all the pages
pages = glob.glob(path + self.default_lang + "/*")
#Loop through the pages
count = 0
for p in pages:
if '_' in p:
page = int(p.split('/')[-1].split('_')[0])
if page > count:
count = page
#How many then?
return count
#Detect the language that the user is using.
def detect_lang(self):
#Return the language
return locale.getdefaultlocale()[0]
#Detect the local dialect
def load_dialect(self):
#Dialects, start off empty
dialects = {}
#For all the possible paths
for path in [os.path.join("/", "usr","share","ubuntu-tour","dialects", self.user_lang), os.path.join(os.getcwd(), "dialects", self.user_lang)]:
#See if the dialect exists here
if os.path.exists(path):
#Read
f = open(path, 'r')
repls = f.read()
f.close()
#Loop through replacements
for replace in repls.split('\n'):
#Is it valid
if '->' in replace:
#Get the find and replace part
r = replace.split('->', 1)
#And clean then
r[0] = r[0].strip()
r[1] = r[1].strip()
#And add to the dialect, provided there is something
if len(r[0]) > 0:
dialects[r[0]] = r[1]
#All done, return the dialects
return dialects
#Convert text into the dialect
def convert_to_dialect(self, text):
self.p(self.dialect)
#Create a regex search for words which need changing
regex = '((.|\\r|\\n)(' + '|'.join(self.dialect.keys()) + ')(.|\\r|\\n))'
#Make a note of softkeys to remove
softkey_remove = []
softkey = '@'
#Loop through all items of the original language
for i in re.findall(regex,text):
#self.p(i)
#Try and convert it
try:
#If it is being used in the html, then we should not change it. (Protection against colo(u)r and cent[re/er])
if i[2] == 'color' and i[3] == '=':
replace = i[0]
if i[2] == 'center' and i[1] == '=':
replace = i[0]
#If prepended by an softkey symbol, then we don't convert
elif i[1] == softkey:
softkey_remove.append(i[2] + i[3])
replace = i[0]
#Otherwise, we convert
else:
replace = i[1] + self.dialect[i[2]] + i[3]
#Go ahead and replace
if i[0] != replace:
self.p(i[0] + " to be replaced with " + replace)
text = text.replace(i[0], replace)
#If something goes wrong, complain quitly
except Exception, e:
#Error!!
#TODO: this spams '' errors. Why?
#self.p(e)
pass
#Now remove the softkeys
for s in softkey_remove:
text = text.replace(softkey + s, s)
#And return the new text
return text
#Convert a plain text file to html
def raw_to_html(self, text):
#Convert line breaks
text = text.replace('\n', '<br />\n')
#Return
return text
#Convert html to plain
def html_to_raw(self, text):
#Convert line breaks
text = text.replace('\r', '')
text = text.replace('\r\n', '\n')
text = text.replace('<br />\n', '\n')
text = text.replace('<br />', '\n')
#Return
return text
#Parse html, to get a whole page
def parse_html(self, html, dark=False):
#For Lightbox Effect: Search for screenshot tag and replace with img tag
pattern = r'''<screenshot([^"]+)src="([^"]+)"([^>]+)'''
pattern_string = re.compile(pattern)
replace_string = r'''<a id="lightbox" href="\2"><img src="\2" \1\3></a'''
if re.search(pattern_string,html):
html = re.sub(pattern_string,replace_string,html)
#Get the html opening
f = open(os.getcwd() + "/html/start.html",'r')
start = f.read()
f.close()
#Get the html closing
f = open(os.getcwd() + "/html/end.html",'r')
end = f.read()
f.close()
#Get full html
html = start + html + end
#Parse colour
if dark:
html = html.replace('{{BACK-COLOUR}}', self.colours['background_t'][0])
html = html.replace('{{TEXT-COLOUR}}', self.colours['foreground_t'][0])
else:
html = html.replace('{{BACK-COLOUR}}', self.colours['background'][0])
html = html.replace('{{TEXT-COLOUR}}', self.colours['foreground'][0])
#Return the combined html
return html
#Parse the colours
def parse_colours(self):
#Loop through them
for k in self.colours.keys():
#Get 64k colour hex
hex = self.colours[k].to_string()
#Convert to 256 colour hex
if len(hex) == 13:
hex = hex[0:3] + hex[5:7] + hex[9:11]
#Set the colour
self.colours[k] = (hex, self.colours[k])
#Make the menu
def make_menu(self, gui):
#Load the gui
self.gui = gui
#Create a treeview
self.tree_menu = gtk.TreeView()
#Create a column
self.tree_sections = gtk.TreeViewColumn("Chapters", gtk.CellRendererText(), text=0)
self.tree_menu.append_column(self.tree_sections)
self.tree_ids = gtk.TreeViewColumn("ID", gtk.CellRendererText(), text=1)
self.tree_ids.set_visible(False)
self.tree_menu.append_column(self.tree_ids)
#Create the store
self.update_menu()
#Add a callback
self.tree_menu.get_selection().connect("changed", self.row_selected)
self.tree_menu.set_property("headers-visible", False)
self.tree_menu.modify_base(gtk.STATE_NORMAL, self.colours['background'][1])
self.tree_menu.modify_text(gtk.STATE_NORMAL, self.colours['foreground'][1])
self.tree_menu.expand_all()
#Append, if it's not already there
child = self.gui.menuscroll.get_child()
if child == None:
self.gui.menuscroll.add(self.tree_menu)
#self.gui.hbox.pack_start(self.tree_menu, False, True)
#Make the menu
def update_menu(self, rescan=True):
#Get the tours
if rescan:
self.get_sections()
#Create the store
self.tree_store = gtk.TreeStore(str, int)
#See how many times each catagory is used
cat_count = {}
for cat in self.catagories:
cat_count[cat] = 0
for t in self.tours:
cat_count[t.parent] = 1
#Catagories
self.parents = {}
self.tree_catagories = []
self.children = {}
for cat in self.catagories:
if cat_count[cat] > 0:
#Create the parent
self.children[cat] = []
self.tree_catagories.append(cat)
#If it's not hidden, add it.
if cat.lower() != 'hidden':
self.parents[cat] = self.tree_store.append(None, [cat, -1])
#Sort the tours
self.sorted_tours = sorted(self.tours, cmp=lambda x,y: self.TourCmp(x, y))
#Loop through the tours
for t in self.sorted_tours:
#Debug
self.p(t.name)
self.p(t.parent)
#Add the parent if its not common
if not t.parent in self.children.keys():
if t.parent.lower() != 'hidden':
self.parents[t.parent] = self.tree_store.append(None, [t.parent, -1])
self.tree_catagories.append(t.parent)
self.children[t.parent] = []
#Add to tree store if its not a hidden tour
if t.parent.lower() != 'hidden':
self.tree_store.append(self.parents[t.parent], [t.name, t.id])
#Add to list of parents children
self.children[t.parent].append(t.id)
#Set the model
self.tree_menu.set_model(model=self.tree_store)
#Expand
self.tree_menu.expand_all()
#A function to sort tours
def TourCmp(self, a, b):
#print a,b
if a.pos < b.pos:
return -1
elif a.pos > b.pos:
return 1
else:
return 0
#Row selected callback
def row_selected(self, selection, user_param=None):
if len(selection.get_selected_rows()[1]) > 0:
#Get the position
pos = selection.get_selected_rows()[1][0]
#Scroll to the selected value
self.tree_menu.scroll_to_cell(pos)
#What is the selected value
if len(pos) == 2:
try:
self.load_page(self.children[self.tree_catagories[pos[0]+1]][pos[1]],0)
except:
self.p('Could not load ' + pos)
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