project(unity-2d) cmake_minimum_required(VERSION 2.8) # Dirs set(UNITY_2D_DIR share/unity-2d) set(UNITY_DIR /usr/share/unity/) configure_file(config.h.in config.h) # Build flags set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Woverloaded-virtual -Wall -std=c++0x") # Dependencies include(FindPkgConfig) find_package(Qt4 REQUIRED) find_package(X11 REQUIRED) find_package(Gettext REQUIRED) include_directories( ${CMAKE_BINARY_DIR} ${QT_INCLUDE_DIR} ${QT_QTCORE_INCLUDE_DIR} ${QT_QTDBUS_INCLUDE_DIR} ${QT_QTDECLARATIVE_INCLUDE_DIR} ${QT_QTXML_INCLUDE_DIR} ${QT_QTGUI_INCLUDE_DIR} ${X11_INCLUDE_DIR} ) # Tests add_custom_target(check) # Source add_subdirectory(libunity-2d-private) add_subdirectory(launcher) add_subdirectory(panel) add_subdirectory(places) add_subdirectory(spread) add_subdirectory(po)