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/*
* This file is part of unity-2d
*
* Copyright 2011 Canonical Ltd.
*
* Authors:
* - Aurélien Gâteau <aurelien.gateau@canonical.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Self
#include <unity2dtr.h>
// local
#include <config.h>
// Qt
#include <QDeclarativeContext>
// libc
#include <libintl.h>
namespace Unity2dTr
{
void init(const char* domain, const char* localeDir)
{
setlocale(LC_ALL, "");
bindtextdomain(domain, localeDir);
textdomain(domain);
}
void qmlInit(QDeclarativeContext* context)
{
static QmlHelper helper;
context->setContextProperty("u2d", &helper);
}
QString QmlHelper::tr(const QString& text, const QString& domain)
{
if (domain.isNull()) {
return ::u2dTr(text.toUtf8().constData());
} else {
return ::u2dTr(text.toUtf8().constData(), domain.toUtf8().constData());
}
}
QString QmlHelper::tr(const QString& singular, const QString& plural, int n, const QString& domain)
{
if (domain.isNull()) {
return ::u2dTr(singular.toUtf8().constData(), plural.toUtf8().constData(), n);
} else {
return ::u2dTr(singular.toUtf8().constData(), plural.toUtf8().constData(), n, domain.toUtf8().constData());
}
}
} // namespace
QString u2dTr(const char* text, const char* domain)
{
return QString::fromUtf8(dgettext(domain, text));
}
QString u2dTr(const char* singular, const char* plural, int n, const char* domain)
{
QString text = QString::fromUtf8(dngettext(domain, singular, plural, n));
// Note: if `text` is "%%n" (meaning the string on screen should be "%n"
// literally), this will fail. I think we don't care for now.
text.replace("%n", QString::number(n));
return text;
}
#include <unity2dtr.moc>
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