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/*
* Copyright (C) 2012 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using GLib;
using Config;
namespace Unity.VideoLens {
public static int main (string[] args)
{
GLib.Environment.set_prgname ("unity-remote-video-scope");
/* Sort up locale to get translations but also sorting and
* punctuation right */
GLib.Intl.textdomain (Config.PACKAGE);
GLib.Intl.bindtextdomain (Config.PACKAGE, Config.LOCALEDIR);
GLib.Intl.bind_textdomain_codeset (Config.PACKAGE, "UTF-8");
GLib.Intl.setlocale(GLib.LocaleCategory.ALL, "");
var scope = new RemoteVideoScope ();
var exporter = new Unity.ScopeDBusConnector (scope);
try
{
exporter.export ();
}
catch (GLib.Error e)
{
error ("Cannot export scope to DBus: %s", e.message);
}
Unity.ScopeDBusConnector.run ();
return 0;
}
} /* namespace */
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