set(UNITY_SRC ../plugins/unityshell/src) set (CFLAGS ${CACHED_UNITY_DEPS_CFLAGS} ${CACHED_UNITY_DEPS_CFLAGS_OTHER} ${PIC_FLAGS} ) string (REPLACE ";" " " CFLAGS "${CFLAGS}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CFLAGS}") set (LIBS ${CACHED_UNITY_DEPS_LDFLAGS} ${UNITY_STANDALONE_LADD}) include_directories (.. ../services ../UnityCore ${UNITY_SRC} ${CMAKE_BINARY_DIR}) # # Headers & Sources # set (UNITY_SHARED_SOURCES ApplicationManager.cpp BGHash.cpp CoverArt.cpp BackgroundEffectHelper.cpp DashStyle.cpp DebugDBusInterface.cpp DecorationStyle.cpp DefaultThumbnailProvider.cpp DeltaRestrainment.cpp DesktopApplicationManager.cpp EMConverter.cpp GnomeFileManager.cpp FontSettings.cpp GraphicsUtils.cpp IMTextEntry.cpp IconLoader.cpp IconRenderer.cpp IconTexture.cpp IconTextureSource.cpp Introspectable.cpp IntrospectableWrappers.cpp IntrospectionData.cpp JSONParser.cpp LayoutSystem.cpp LineSeparator.cpp MenuManager.cpp OverlayRenderer.cpp OverlayScrollView.cpp OverlayWindowButtons.cpp PanelStyle.cpp PlacesVScrollBar.cpp PlacesOverlayVScrollBar.cpp PreviewStyle.cpp RatingsButton.cpp RawPixel.cpp ResizingBaseWindow.cpp SearchBar.cpp SearchBarSpinner.cpp SpreadFilter.cpp StaticCairoText.cpp TextureCache.cpp TextInput.cpp TextureThumbnailProvider.cpp ThumbnailGenerator.cpp Timer.cpp UBusServer.cpp UBusWrapper.cpp UScreen.cpp UnitySettings.cpp UnityWindowStyle.cpp UnityWindowView.cpp UpstartWrapper.cpp UserThumbnailProvider.cpp VScrollBarOverlayWindow.cpp WindowButtons.cpp WindowManager.cpp ) if(ENABLE_X_SUPPORT) set (UNITY_SHARED_SOURCES XKeyboardUtil.cpp XWindowManager.cpp ${UNITY_SHARED_SOURCES} ) else() set (UNITY_SHARED_SOURCES FakeKeyboardUtil.cpp ${UNITY_SHARED_SOURCES} ) endif() add_library (unity-shared STATIC ${UNITY_SHARED_SOURCES}) target_link_libraries (unity-shared ${LIBS}) add_dependencies (unity-shared unity-core-${UNITY_API_VERSION}) add_pch(pch/unity-shared_pch.hh unity-shared) # # We also need to build compiz specific parts and standalone variants of those parts # if (ENABLE_X_SUPPORT) # compiz set (UNITY_SHARED_COMPIZ_SOURCES CompizUtils.cpp PluginAdapter.cpp GnomeKeyGrabber.cpp ) find_package (PkgConfig) pkg_check_modules (COMPIZ REQUIRED compiz) pkg_check_modules (COMPIZ_OPENGL REQUIRED compiz-opengl) add_library (unity-shared-compiz STATIC ${UNITY_SHARED_COMPIZ_SOURCES}) # This makes linker to include library dir in RUNPATH find_library (COMPIZ_LIB compiz_core ${COMPIZ_LIBDIR}) find_library (COMPIZ_OPENGL_LIB opengl ${COMPIZ_OPENGL_LIBDIR}) target_link_libraries (unity-shared-compiz ${LIBS} ${COMPIZ_LIB} ${COMPIZ_LDFLAGS} ${COMPIZ_OPENGL_LIB} ${COMPIZ_OPENGL_LDFLAGS}) add_dependencies (unity-shared-compiz unity-shared) # bamf application manager set (UNITY_SHARED_BAMF_SOURCES DesktopApplicationManager.cpp BamfApplicationManager.cpp BamfApplicationManagerFactory.cpp ) add_library (unity-shared-bamf STATIC ${UNITY_SHARED_BAMF_SOURCES}) target_link_libraries (unity-shared-bamf ${LIBS}) add_dependencies (unity-shared-bamf unity-shared) endif() # standalone set (UNITY_SHARED_STANDALONE_SOURCES StandaloneWindowManager.cpp ) add_library (unity-shared-standalone STATIC ${UNITY_SHARED_STANDALONE_SOURCES}) target_link_libraries (unity-shared-standalone ${LIBS}) add_dependencies (unity-shared-standalone unity-shared) add_executable (app-manager StandaloneAppManager.cpp) add_dependencies (app-manager unity-shared unity-shared-bamf unity-shared-standalone) target_link_libraries (app-manager unity-shared unity-shared-bamf unity-shared-standalone) add_executable (decorations-style StandaloneDecorationStyle.cpp) add_dependencies (decorations-style unity-shared) target_link_libraries (decorations-style unity-shared)