~unity-team/unity/unity.fix-1038138

Viewing all changes in revision 2594.

  • Committer: Tarmac
  • Author(s): Daniel van Vugt
  • Date: 2012-08-21 05:44:45 UTC
  • mfrom: (2579.1.2 gles2)
  • Revision ID: tarmac-20120821054445-8mvwzkpefekfyguh
Always paint the shell separately per output. Otherwise the logic for
deciding whether the shell should be painted on a given monitor makes no
sense and the shell is often not painted at all. (LP: #1037408)

This also appears to resolve VBO and FBO rendering bugs:
(LP: #1036568) (LP: #1036569)
and Benchmark painting:
(LP: #1036609). Fixes: https://bugs.launchpad.net/bugs/1036568, https://bugs.launchpad.net/bugs/1036569, https://bugs.launchpad.net/bugs/1036609, https://bugs.launchpad.net/bugs/1037408. Approved by Sam Spilsbury.

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