// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2013 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Authored by: Andrea Azzarone
*/
#ifndef UNITY_LOCKSCREEN_SHIELD_H
#define UNITY_LOCKSCREEN_SHIELD_H
#include
#include "LockScreenBaseShield.h"
namespace unity
{
namespace lockscreen
{
class AbstractUserPromptView;
class Panel;
class Shield : public BaseShield
{
public:
Shield(session::Manager::Ptr const&,
indicator::Indicators::Ptr const&,
Accelerators::Ptr const&,
nux::ObjectPtr const&,
int monitor, bool is_primary);
bool IsIndicatorOpen() const override;
void ActivatePanel() override;
protected:
nux::Area* FindKeyFocusArea(unsigned int, unsigned long, unsigned long) override;
private:
void ShowPrimaryView() override;
Panel* CreatePanel();
connection::Wrapper panel_active_conn_;
Panel* panel_view_;
};
}
}
#endif