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Viewing changes to animation/include/animation/fade.h

  • Committer: Sam Spilsbury
  • Date: 2011-08-12 06:36:10 UTC
  • Revision ID: sam.spilsbury@canonical.com-20110812063610-8mcxo2xohctyp2ak
Sync - Remove Plugins

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#ifndef ANIMATION_FADE_H
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#define ANIMATION_FADE_H
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#include "animation.h"
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class FadeAnim :
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virtual public Animation
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{
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public:
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     FadeAnim (CompWindow *w,
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               WindowEvent curWindowEvent,
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               float duration,
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               const AnimEffect info,
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               const CompRect &icon);
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public:
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     void updateBB (CompOutput &output);
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     bool updateBBUsed () { return true; }
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     void updateAttrib (GLWindowPaintAttrib &wAttrib);
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     virtual float getFadeProgress () { return progressLinear (); }
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};
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#endif