~vanvugt/mir/plasma-without-cosine

Viewing all changes in revision 2412.

  • Committer: Daniel van Vugt
  • Date: 2015-03-24 08:24:47 UTC
  • mfrom: (2406.1.1 simpl)
  • Revision ID: daniel.van.vugt@canonical.com-20150324082447-ftoegn9jjiqah99s
examples/eglsquare: Simplify and optimize the vertex shader. Using
a full matrix is not required.

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