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Committer:
mont29
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Date:
2013-11-11 20:37:19 UTC
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Revision ID:
svn-v4:954f8c5b-7b00-dc11-b283-0030488c597c:trunk/blender:61232
Fix [#37380] vertex paint colors don't render.
Another Evil Typo (r) one, you could add much more than the 8 allowed VCol layers!
Note: added some (warning-only) checks in mesh validate functions, but we still have a big issue with new cdlayer merge function, which could generate more than 8 layers of UVs or VCol... Don't know yet how to handle this situation. :(