![]() |
Home · All Namespaces · All Classes · Functions · Coding Style · Scripting · Plugins · File Structure |
00001 /* 00002 * Stellarium 00003 * Copyright (C) 2006 Fabien Chereau 00004 * 00005 * This program is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU General Public License 00007 * as published by the Free Software Foundation; either version 2 00008 * of the License, or (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00018 */ 00019 00020 #ifndef _LANDSCAPEMGR_HPP_ 00021 #define _LANDSCAPEMGR_HPP_ 00022 00023 #include "StelModule.hpp" 00024 #include "StelUtils.hpp" 00025 00026 #include <QMap> 00027 #include <QStringList> 00028 00029 class Landscape; 00030 class Atmosphere; 00031 class Cardinals; 00032 class QSettings; 00033 00039 class LandscapeMgr : public StelModule 00040 { 00041 Q_OBJECT 00042 00043 public: 00044 LandscapeMgr(); 00045 virtual ~LandscapeMgr(); 00046 00048 // Methods defined in the StelModule class 00053 virtual void init(); 00054 00056 virtual void draw(StelCore* core); 00057 00064 virtual void update(double deltaTime); 00065 00067 virtual void updateI18n(); 00068 00070 virtual void setStelStyle(const QString& section); 00071 00073 virtual double getCallOrder(StelModuleActionName actionName) const; 00074 00075 00077 // Method specific to the landscape manager 00079 float getLuminance(); 00080 00083 bool loadLandscape(QMap<QString, QString>& param); 00084 00093 Landscape* createFromFile(const QString& landscapeFile, const QString& landscapeId); 00094 00095 public slots: 00097 // Methods callable from script and GUI 00101 QStringList getAllLandscapeNames() const; 00102 00106 QStringList getAllLandscapeIDs() const; 00107 00109 const QString& getCurrentLandscapeID() const {return currentLandscapeID;} 00113 bool setCurrentLandscapeID(const QString& id); 00114 00116 QString getCurrentLandscapeName() const; 00119 bool setCurrentLandscapeName(const QString& name); 00120 00122 const QString& getDefaultLandscapeID() const {return defaultLandscapeID;} 00126 bool setDefaultLandscapeID(const QString& id); 00127 00129 QString getCurrentLandscapeHtmlDescription() const; 00130 00132 bool getFlagLandscape() const; 00134 void setFlagLandscape(bool b); 00135 00137 bool getFlagFog() const; 00139 void setFlagFog(bool b); 00140 00142 bool getFlagLandscapeSetsLocation() const {return flagLandscapeSetsLocation;} 00144 void setFlagLandscapeSetsLocation(bool b) {flagLandscapeSetsLocation=b;} 00145 00147 bool getFlagCardinalsPoints() const; 00149 void setFlagCardinalsPoints(bool b); 00150 00152 Vec3f getColorCardinalPoints() const; 00154 void setColorCardinalPoints(const Vec3f& v); 00155 00157 bool getFlagAtmosphere() const; 00159 void setFlagAtmosphere(bool b); 00160 00162 float getAtmosphereFadeDuration() const; 00164 void setAtmosphereFadeDuration(float f); 00165 00167 void setAtmosphereBortleLightPollution(int bIndex); 00169 int getAtmosphereBortleLightPollution(); 00170 00175 void setZRotation(float d); 00176 00177 private: 00179 float getAtmosphereLightPollutionLuminance() const; 00181 void setAtmosphereLightPollutionLuminance(float f); 00182 00186 QString nameToID(const QString& name); 00187 00189 QMap<QString,QString> getNameToDirMap() const; 00190 00191 Atmosphere* atmosphere; // Atmosphere 00192 Cardinals* cardinalsPoints; // Cardinals points 00193 Landscape* landscape; // The landscape i.e. the fog, the ground and "decor" 00194 00195 // Define whether the observer location is to be updated when the landscape is updated. 00196 bool flagLandscapeSetsLocation; 00197 00198 // The ID of the currently loaded landscape 00199 QString currentLandscapeID; 00200 00201 // The ID of the default landscape 00202 QString defaultLandscapeID; 00203 }; 00204 00205 #endif // _LANDSCAPEMGR_HPP_