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#include <StelTexture.hpp>
Public Member Functions | |
StelTextureParams (bool qgenerateMipmaps=false, GLint afiltering=GL_LINEAR, GLint awrapMode=GL_CLAMP_TO_EDGE) | |
Public Attributes | |
bool | generateMipmaps |
GLint | filtering |
GLint | wrapMode |
Define if mipmaps must be created.
Define the scaling filter to use. Must be one of GL_NEAREST or GL_LINEAR.
Define the wrapping mode to use. Must be one of GL_CLAMP_TO_EDGE, or GL_REPEAT.