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modules/NebulaMgr.hpp

00001 /*
00002  * Stellarium
00003  * Copyright (C) 2002 Fabien Chereau
00004  * 
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  * 
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  * 
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software
00017  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00018  */
00019 
00020 #ifndef _NEBULAMGR_HPP_
00021 #define _NEBULAMGR_HPP_
00022 
00023 #include <vector>
00024 #include <QString>
00025 #include <QStringList>
00026 #include "StelObjectType.hpp"
00027 #include "StelFader.hpp"
00028 #include "StelTreeGrid.hpp"
00029 #include "StelObjectModule.hpp"
00030 #include "StelTextureTypes.hpp"
00031 
00032 class Nebula;
00033 class StelTranslator;
00034 class StelToneReproducer;
00035 class QSettings;
00036 class StelPainter;
00037 
00041 class NebulaMgr : public StelObjectModule
00042 {
00043     Q_OBJECT
00044             
00045 public:
00046     NebulaMgr();
00047     virtual ~NebulaMgr();
00048 
00050     // Methods defined in the StelModule class
00058     virtual void init();
00059     
00061     virtual void draw(StelCore* core);
00062     
00064     virtual void update(double deltaTime) {hintsFader.update((int)(deltaTime*1000)); flagShow.update((int)(deltaTime*1000));}
00065     
00069     virtual void updateI18n();
00070     
00074     virtual void updateSkyCulture();
00075     
00078     virtual void setStelStyle(const StelStyle& style);
00079     
00081     virtual double getCallOrder(StelModuleActionName actionName) const;
00082     
00084     // Methods defined in StelObjectManager class
00090     virtual QList<StelObjectP> searchAround(const Vec3d& v, double limitFov, const StelCore* core) const;
00091     
00095     virtual StelObjectP searchByNameI18n(const QString& nameI18n) const;
00096     
00099     virtual StelObjectP searchByName(const QString& name) const;
00100 
00105     virtual QStringList listMatchingObjectsI18n(const QString& objPrefix, int maxNbItem=5) const;
00106     
00108     // Properties setters and getters
00109 public slots:
00111     void setCirclesColor(const Vec3f& c);
00113     const Vec3f& getCirclesColor(void) const;
00114     
00116     void setCircleScale(float scale);
00118     float getCircleScale(void) const;
00119     
00121     void setHintsFadeDuration(float duration) {hintsFader.setDuration((int) (duration * 1000.f));}
00122     
00124     void setFlagHints(bool b) {hintsFader=b;}
00126     bool getFlagHints(void) const {return hintsFader;}
00127     
00129     void setFlagShow(bool b) { flagShow = b; }
00131     bool getFlagShow(void) const { return flagShow; }
00132     
00134     void setLabelsColor(const Vec3f& c);
00136     const Vec3f& getLabelsColor(void) const;
00137     
00139     void setFlagDisplayNoTexture(bool b) {displayNoTexture = b;}
00141     bool getFlagDisplayNoTexture(void) const {return displayNoTexture;} 
00142     
00146     void setLabelsAmount(float a) {labelsAmount=a;}
00149     float getLabelsAmount(void) const {return labelsAmount;}
00150     
00154     void setHintsAmount(float f) {hintsAmount = f;}
00157     float getHintsAmount(void) const {return hintsAmount;}
00158     
00159 private:
00161     StelObject* search(const QString& name);
00162     
00169     void loadNebulaSet(const QString& setName);
00170     
00171     StelObject* search(Vec3f Pos);    // Search the Nebulae by position 
00172         
00174     void drawPointer(const StelCore* core, const StelPainter& sPainter);
00175         
00176     Nebula *searchM(unsigned int M);
00177     Nebula *searchNGC(unsigned int NGC);
00178     Nebula *searchIC(unsigned int IC);
00179     bool loadNGC(const QString& fileName);
00180     bool loadNGCNames(const QString& fileName);
00181 
00182     std::vector<Nebula*> nebArray;      // The nebulas list
00183     LinearFader hintsFader;
00184     LinearFader flagShow;
00185     
00187     StelTreeGrid nebGrid;
00188     
00190     float hintsAmount;
00192     float labelsAmount;
00193     
00194     bool displayNoTexture;          // Define if nebulas without textures are to be displayed
00195     
00197     StelTextureSP texPointer;
00198 };
00199 
00200 #endif // _NEBULAMGR_HPP_

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