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00020 #ifndef _CONSTELLATION_HPP_
00021 #define _CONSTELLATION_HPP_
00022
00023 #include <vector>
00024 #include <QString>
00025 #include <QFont>
00026
00027 #include "StelObject.hpp"
00028 #include "StelUtils.hpp"
00029 #include "StelFader.hpp"
00030 #include "StelTextureTypes.hpp"
00031 #include "StelSphereGeometry.hpp"
00032
00033 class StarMgr;
00034 class StelPainter;
00035
00041 class Constellation : public StelObject
00042 {
00043 friend class ConstellationMgr;
00044 private:
00045 Constellation();
00046 ~Constellation();
00047
00048
00055 virtual QString getInfoString(const StelCore*, const InfoStringGroup& flags) const
00056 {
00057 if (flags&Name) return getNameI18n() + "(" + getShortName() + ")";
00058 else return "";
00059 }
00060
00063 virtual QString getType() const {return "Constellation";}
00064
00066 virtual Vec3d getJ2000EquatorialPos(const StelNavigator*) const {return XYZname;}
00067
00068 virtual double getAngularSize(const StelCore*) const {Q_ASSERT(0); return 0;}
00069
00077 bool read(const QString& record, StarMgr *starMgr);
00078
00080 void drawName(StelPainter& sPainter) const;
00082 void drawArt(StelPainter& sPainter) const;
00084 void drawBoundaryOptim(StelPainter& sPainter) const;
00085
00091 const Constellation* isStarIn(const StelObject*) const;
00092
00097 StelObjectP getBrightestStarInConstellation(void) const;
00098
00100 QString getNameI18n() const {return nameI18;}
00102 QString getEnglishName() const {return abbreviation;}
00104 QString getShortName() const {return abbreviation;}
00108 void drawOptim(StelPainter& sPainter, const StelNavigator* nav, const SphericalCap& viewportHalfspace) const;
00110 void drawArtOptim(StelPainter& sPainter, const SphericalRegion& region) const;
00112 void update(int deltaTime);
00115 void setFlagLines(bool b) {lineFader=b;}
00118 void setFlagBoundaries(bool b) {boundaryFader=b;}
00121 void setFlagName(bool b) {nameFader=b;}
00124 void setFlagArt(bool b) {artFader=b;}
00127 bool getFlagLines() const {return lineFader;}
00130 bool getFlagBoundaries() const {return boundaryFader;}
00133 bool getFlagName() const {return nameFader;}
00136 bool getFlagArt() const {return artFader;}
00137
00139 QString nameI18;
00141 QString englishName;
00143 QString nativeName;
00145 QString abbreviation;
00147 Vec3d XYZname;
00148 Vec3d XYname;
00150 unsigned int numberOfSegments;
00152 StelObjectP* asterism;
00153
00154 StelTextureSP artTexture;
00155 SphericalTexturedConvexPolygon artPolygon;
00156
00158 LinearFader artFader, lineFader, nameFader, boundaryFader;
00159 std::vector<std::vector<Vec3f> *> isolatedBoundarySegments;
00160 std::vector<std::vector<Vec3f> *> sharedBoundarySegments;
00161
00163 static Vec3f lineColor;
00164 static Vec3f labelColor;
00165 static Vec3f boundaryColor;
00166
00167 static bool singleSelected;
00168 };
00169
00170 #endif // _CONSTELLATION_HPP_