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#!/bin/sh
echo " "
echo "###########################################################"
echo "# Script to simplify the compilation of Widelands #"
echo "###########################################################"
echo " "
echo " Because of the many different systems Widelands"
echo " might be compiled on, we unfortunally can not"
echo " provide a simple way to prepare your system for"
echo " compilation. To ensure your system is ready, best"
echo " check http://wl.widelands.org/wiki/BuildingWidelands"
echo " "
echo " You will often find helpful hands at our"
echo " * IRC Chat: http://wl.widelands.org/webchat/"
echo " * Forums: http://wl.widelands.org/forum/"
echo " * Mailinglist: http://wl.widelands.org/wiki/MailLists/"
echo " "
echo " Please post your bug reports and feature requests at:"
echo " https://bugs.launchpad.net/widelands"
echo " "
echo "###########################################################"
echo " "
## Option to avoid building and linking website-related executables.
BUILD_WEBSITE="ON"
BUILD_TRANSLATIONS="ON"
BUILDTYPE="Debug"
while [ "$1" != "" ]; do
if [ "$1" = "--no-website" -o "$1" = "-w" ]; then
BUILD_WEBSITE="OFF"
elif [ "$1" = "--release" -o "$1" = "-r" ]; then
BUILDTYPE="Release"
elif [ "$1" = "--no-translations" -o "$1" = "-t" ]; then
BUILD_TRANSLATIONS="OFF"
fi
shift
done
if [ $BUILD_WEBSITE = "ON" ]; then
echo "A complete build will be created."
echo "You can use -w or --no-website to omit building and"
echo "linking website-related executables."
else
echo "Any website-related code will be OMITTED in the build."
echo "Make sure that you have created and tested a full"
echo "build before submitting code to the repository!"
fi
echo " "
if [ $BUILD_TRANSLATIONS = "ON" ]; then
echo "Translations will be built."
echo "You can use -t or --no-translations to omit building them."
else
echo "Translations will not be built."
fi
echo " "
echo "###########################################################"
echo " "
if [ $BUILDTYPE = "Release" ]; then
echo "Creating a Release build."
else
echo "Creating a Debug build. Use -r to create a Release build."
fi
echo " "
echo "For instructions on how to adjust options and build with"
echo "CMake, please take a look at"
echo "https://wl.widelands.org/wiki/BuildingWidelands/."
echo " "
echo "###########################################################"
echo " "
######################################
# Definition of some local variables #
######################################
buildtool="" #Use ninja by default, fall back to make if that is not available.
######################################
######################################
# Definition of some functions #
######################################
# Check basic stuff
basic_check () {
# Check whether the script is run in a widelands main directory
if ! [ -f src/wlapplication.cc ] ; then
echo " This script must be run from the main directory of the widelands"
echo " source code."
exit 1
fi
return 0
}
set_buildtool () {
#Defaults to ninja, but if that is not found, we use make instead
if [ `command -v ninja` ] ; then
buildtool="ninja"
#On some systems (most notably Fedora), the binary is called ninja-build
elif [ `command -v ninja-build` ] ; then
buildtool="ninja-build"
#... and some systems refer to GNU make as gmake
elif [ `command -v gmake` ] ; then
buildtool="gmake"
else
buildtool="make"
fi
}
# Check if directories / links already exists and create / update them if needed.
prepare_directories_and_links () {
test -d build/locale || mkdir -p build/locale
test -e data/locale || ln -s ../build/locale data/locale
return 0
}
# Compile Widelands
compile_widelands () {
if [ $buildtool = "ninja" ] || [ $buildtool = "ninja-build" ] ; then
cmake -G Ninja .. -DCMAKE_BUILD_TYPE=$BUILDTYPE -DOPTION_BUILD_WEBSITE_TOOLS=$BUILD_WEBSITE -DOPTION_BUILD_TRANSLATIONS=$BUILD_TRANSLATIONS
else
cmake .. -DCMAKE_BUILD_TYPE=$BUILDTYPE -DOPTION_BUILD_WEBSITE_TOOLS=$BUILD_WEBSITE -DOPTION_BUILD_TRANSLATIONS=$BUILD_TRANSLATIONS
fi
$buildtool
return 0
}
# Remove old and move newly compiled files
move_built_files () {
rm -f ../VERSION || true
rm -f ../widelands || true
mv VERSION ../VERSION
mv src/widelands ../widelands
return 0
}
create_update_script () {
# First check if this is an bzr checkout at all - only in that case,
# creation of a script makes any sense.
if ! [ -f .bzr/branch-format ] ; then
echo "You don't appear to be using Bazaar. An update script will not be created"
return 0
fi
rm -f update.sh || true
cat > update.sh << END_SCRIPT
#!/bin/sh
echo "################################################"
echo "# Widelands update script. #"
echo "################################################"
echo " "
set -e
if ! [ -f src/wlapplication.cc ] ; then
echo " This script must be run from the main directory of the widelands"
echo " source code."
exit 1
fi
bzr pull
cd build
$buildtool
rm ../VERSION || true
rm ../widelands || true
mv VERSION ../VERSION
mv src/widelands ../widelands
cd ..
echo " "
echo "################################################"
echo "# Widelands was updated successfully. #"
echo "# You should be able to run it via ./widelands #"
echo "################################################"
END_SCRIPT
chmod +x ./update.sh
echo " -> The update script has successfully been created."
}
######################################
######################################
# Here is the "main" function #
######################################
set -e
basic_check
set_buildtool
prepare_directories_and_links
mkdir -p build
cd build
compile_widelands
move_built_files
cd ..
create_update_script
echo " "
echo "###########################################################"
echo "# Congratulations! Widelands has been built successfully #"
echo "# with the following settings: #"
echo "# #"
if [ $BUILDTYPE = "Release" ]; then
echo "# - Release build #"
else
echo "# - Debug build #"
fi
if [ $BUILD_TRANSLATIONS = "ON" ]; then
echo "# - Translations #"
else
echo "# - No translations #"
fi
if [ $BUILD_WEBSITE = "ON" ]; then
echo "# - Website-related executables #"
else
echo "# - No website-related executables #"
fi
echo "# #"
echo "# You should now be able to run Widelands via #"
echo "# typing ./widelands + ENTER in your terminal #"
echo "# #"
echo "# You can update Widelands via running ./update.sh #"
echo "# in the same directory that you ran this script in. #"
echo "###########################################################"
######################################
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