~widelands-dev/widelands/bug-1816018-construction-wares-stuck

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# Widelands PATH/TO/FILE.PO
# Copyright (C) 2005-2019 Widelands Development Team
# 
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: Widelands\n"
"Report-Msgid-Bugs-To: https://wl.widelands.org/wiki/ReportingBugs/\n"
"POT-Creation-Date: 2019-02-09 09:43+0000\n"
"PO-Revision-Date: 2019-02-09 09:44+0000\n"
"Last-Translator: GunChleoc\n"
"Language-Team: Occitan (post 1500) (http://www.transifex.com/widelands/widelands/language/oc/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: oc\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"

#: ../../data/scripting/win_conditions/artifacts.lua:15
msgid "Artifacts"
msgstr ""

#: ../../data/scripting/win_conditions/artifacts.lua:17
msgid ""
"Search for ancient artifacts. Once all of them are found, the team who owns "
"most of them will win the game."
msgstr ""

#: ../../data/scripting/win_conditions/artifacts.lua:55
msgid "No Artifacts"
msgstr ""

#: ../../data/scripting/win_conditions/artifacts.lua:55
#, lua-format
msgid ""
"There are no artifacts on this map. This should not happen. Please file a "
"bug report on %s and specify your Widelands version and the map you tried to"
" load."
msgstr ""

#. TRANSLATORS: Keep this as short as possible. You can also translate this as
#. "New artifact"
#: ../../data/scripting/win_conditions/artifacts.lua:62
msgid "Artifact Found"
msgstr ""

#: ../../data/scripting/win_conditions/artifacts.lua:63
msgid "Your team found a new artifact."
msgstr ""

#. TRANSLATORS: Keep this as short as possible.
#: ../../data/scripting/win_conditions/artifacts.lua:67
msgid "Artifact Lost"
msgstr ""

#: ../../data/scripting/win_conditions/artifacts.lua:68
msgid "One of your team’s artifacts was stolen by an enemy."
msgstr ""

#. TRANSLATORS: Keep this as short as possible.
#: ../../data/scripting/win_conditions/artifacts.lua:72
msgid "Artifact Conquered"
msgstr ""

#: ../../data/scripting/win_conditions/artifacts.lua:73
msgid "Your team stole an artifact from an enemy."
msgstr ""

#: ../../data/scripting/win_conditions/artifacts.lua:145
msgid "Overview:"
msgstr ""

#: ../../data/scripting/win_conditions/artifacts.lua:148
#: ../../data/scripting/win_conditions/artifacts.lua:161
#, lua-format
msgid "%i artifact"
msgid_plural "%i artifacts"
msgstr[0] ""
msgstr[1] ""

#. TRANSLATORS: e.g. Team 1 owns 5 artifacts.
#: ../../data/scripting/win_conditions/artifacts.lua:150
msgid "%1$s owns %2$s."
msgstr ""

#. TRANSLATORS: %1$i is the team's number; %2$s is a list of team members
#. (e.g. "Steve, Robert, David"), %3$s is something like "x artifact(s)"
#: ../../data/scripting/win_conditions/artifacts.lua:163
msgid "Team %1$i (%2$s) owns %3$s."
msgstr ""

#: ../../data/scripting/win_conditions/collectors.lua:17
msgid "Collectors"
msgstr ""

#: ../../data/scripting/win_conditions/collectors.lua:20
msgid ""
"You get points for precious wares in your warehouses. The player with the "
"highest number of wares at the end of 4 hours wins the game."
msgstr ""

#: ../../data/scripting/win_conditions/collectors.lua:23
msgid "Points"
msgstr ""

#: ../../data/scripting/win_conditions/collectors.lua:130
#, lua-format
msgid "Status for %s"
msgstr ""

#. TRANSLATORS: For example: 'gold (3 P) x 4 = 12 P', P meaning 'Points'
#: ../../data/scripting/win_conditions/collectors.lua:143
msgid "%1$s (%2$i P) x %3$i = %4$i P"
msgstr ""

#: ../../data/scripting/win_conditions/collectors.lua:147
#, lua-format
msgid "Total: %i point"
msgid_plural "Total: %i points"
msgstr[0] ""
msgstr[1] ""

#: ../../data/scripting/win_conditions/collectors.lua:168
#, lua-format
msgid "Status for Team %d"
msgstr ""

#: ../../data/scripting/win_conditions/collectors.lua:170
#, lua-format
msgid "Team Total: %i point"
msgid_plural "Team Total: %i points"
msgstr[0] ""
msgstr[1] ""

#: ../../data/scripting/win_conditions/defeat_all.lua:15
msgid "Autocrat"
msgstr ""

#: ../../data/scripting/win_conditions/defeat_all.lua:17
msgid "The tribe or team that can defeat all others wins the game!"
msgstr ""

#: ../../data/scripting/win_conditions/endless_game.lua:15
msgid "Endless Game"
msgstr ""

#: ../../data/scripting/win_conditions/endless_game.lua:17
msgid "This is an endless game without rules."
msgstr ""

#: ../../data/scripting/win_conditions/endless_game_fogless.lua:15
msgid "Endless Game (no fog)"
msgstr ""

#: ../../data/scripting/win_conditions/endless_game_fogless.lua:16
msgid "This is an endless game without rules. Fog of war is disabled."
msgstr ""

#: ../../data/scripting/win_conditions/territorial_functions.lua:12
#, lua-format
msgid "Team %i"
msgstr ""

#: ../../data/scripting/win_conditions/territorial_functions.lua:13
msgid "%1$s has %2$3.0f%% of the land (%3$i of %4$i)."
msgstr ""

#: ../../data/scripting/win_conditions/territorial_functions.lua:14
msgid "%1$s had %2$3.0f%% of the land (%3$i of %4$i)."
msgstr ""

#: ../../data/scripting/win_conditions/territorial_functions.lua:232
msgid "You own more than half of the map’s area."
msgstr ""

#: ../../data/scripting/win_conditions/territorial_functions.lua:233
#, lua-format
msgid "Keep it for %i more minute to win the game."
msgid_plural "Keep it for %i more minutes to win the game."
msgstr[0] ""
msgstr[1] ""

#: ../../data/scripting/win_conditions/territorial_functions.lua:259
#, lua-format
msgid "%s owns more than half of the map’s area."
msgstr ""

#: ../../data/scripting/win_conditions/territorial_functions.lua:260
#, lua-format
msgid "You’ve still got %i minute to prevent a victory."
msgid_plural "You’ve still got %i minutes to prevent a victory."
msgstr[0] ""
msgstr[1] ""

#: ../../data/scripting/win_conditions/territorial_lord.lua:18
msgid "Territorial Lord"
msgstr ""

#: ../../data/scripting/win_conditions/territorial_lord.lua:21
msgid ""
"Each player or team tries to obtain more than half of the map’s area. The "
"winner will be the player or the team that is able to keep that area for at "
"least 20 minutes."
msgstr ""

#: ../../data/scripting/win_conditions/territorial_time.lua:21
msgid "Territorial Time"
msgstr ""

#: ../../data/scripting/win_conditions/territorial_time.lua:24
msgid ""
"Each player or team tries to obtain more than half of the map’s area. The "
"winner will be the player or the team that is able to keep that area for at "
"least 20 minutes, or the one with the most territory after 4 hours, "
"whichever comes first."
msgstr ""

#. TRANSLATORS: Refers to "You own more than half of the map’s area. Keep it
#. for x more minute(s) to win the game."
#: ../../data/scripting/win_conditions/territorial_time.lua:60
#, lua-format
msgid "Otherwise the game will end in %i minute."
msgid_plural "Otherwise the game will end in %i minutes."
msgstr[0] ""
msgstr[1] ""

#: ../../data/scripting/win_conditions/territorial_time.lua:65
#, lua-format
msgid "The game will end in %i minute."
msgid_plural "The game will end in %i minutes."
msgstr[0] ""
msgstr[1] ""

#. TRANSLATORS: Context: 'The game will end in 2 hours and 30 minutes.'
#: ../../data/scripting/win_conditions/win_condition_functions.lua:261
msgid "%1% hour and %2% minutes"
msgid_plural "%1% hours and %2% minutes"
msgstr[0] ""
msgstr[1] ""

#. TRANSLATORS: Context: 'The game will end in 30 minutes.'
#: ../../data/scripting/win_conditions/win_condition_functions.lua:264
#, lua-format
msgid "%i minute"
msgid_plural "%i minutes"
msgstr[0] ""
msgstr[1] ""

#. TRANSLATORS: Context: 'The game will end in 2 hours.'
#: ../../data/scripting/win_conditions/win_condition_functions.lua:267
msgid "%1% hour"
msgid_plural "%1% hours"
msgstr[0] ""
msgstr[1] ""

#. TRANSLATORS: Context: 'The game will end in (2 hours and) 30 minutes.'
#: ../../data/scripting/win_conditions/win_condition_functions.lua:270
#, lua-format
msgid "The game will end in %s."
msgstr ""

#: ../../data/scripting/win_conditions/win_condition_texts.lua:4
msgid "Congratulations!"
msgstr ""

#: ../../data/scripting/win_conditions/win_condition_texts.lua:5
msgid "You have won this game!"
msgstr ""

#: ../../data/scripting/win_conditions/win_condition_texts.lua:9
msgid "You are defeated!"
msgstr ""

#: ../../data/scripting/win_conditions/win_condition_texts.lua:10
msgid ""
"You lost your last warehouse and are therefore defeated. You may continue as"
" spectator if you want."
msgstr ""

#: ../../data/scripting/win_conditions/win_condition_texts.lua:14
msgid "You won"
msgstr ""

#: ../../data/scripting/win_conditions/win_condition_texts.lua:15
msgid "You are the winner!"
msgstr ""

#: ../../data/scripting/win_conditions/win_condition_texts.lua:19
msgid "You lost"
msgstr ""

#: ../../data/scripting/win_conditions/win_condition_texts.lua:20
msgid "You’ve lost this game!"
msgstr ""

#: ../../data/scripting/win_conditions/win_condition_texts.lua:24
msgid "Status"
msgstr ""

#. TRANSLATORS: This is an overview for all players.
#: ../../data/scripting/win_conditions/win_condition_texts.lua:26
msgid "Player overview:"
msgstr ""

#: ../../data/scripting/win_conditions/wood_gnome.lua:16
msgid "Wood Gnome"
msgstr ""

#: ../../data/scripting/win_conditions/wood_gnome.lua:19
msgid ""
"As wood gnome you like big forests, so your task is to have more trees on "
"your territory than any other player. The game will end after 4 hours of "
"playing. The one with the most trees at that point will win the game."
msgstr ""

#: ../../data/scripting/win_conditions/wood_gnome.lua:22
msgid "Trees owned"
msgstr ""

#: ../../data/scripting/win_conditions/wood_gnome.lua:96
#: ../../data/scripting/win_conditions/wood_gnome.lua:116
#: ../../data/scripting/win_conditions/wood_gnome.lua:121
#, lua-format
msgid "%i tree"
msgid_plural "%i trees"
msgstr[0] ""
msgstr[1] ""

#. TRANSLATORS: %1$s = player name, %2$s = x tree(s)
#: ../../data/scripting/win_conditions/wood_gnome.lua:99
msgid "%1$s has %2$s at the moment."
msgstr ""

#. TRANSLATORS: %1$s = player name, %2$s = x tree(s)
#: ../../data/scripting/win_conditions/wood_gnome.lua:118
msgid "%1$s had %2$s."
msgstr ""

#. TRANSLATORS: %1$s = player name, %2$s = x tree(s)
#: ../../data/scripting/win_conditions/wood_gnome.lua:124
msgid "The winner is %1$s with %2$s."
msgstr ""