/* * Copyright (C) 2015-2025 by the Widelands Development Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * */ #ifndef WL_LOGIC_REPLAY_GAME_CONTROLLER_H #define WL_LOGIC_REPLAY_GAME_CONTROLLER_H #include #include "commands/command.h" #include "logic/game_controller.h" namespace Widelands { class ReplayReader; } // namespace Widelands class ReplayGameController : public GameController { public: explicit ReplayGameController(Widelands::Game& game); void think() override; void send_player_command(Widelands::PlayerCommand* command) override; Duration get_frametime() override; GameController::GameType get_game_type() override; uint32_t real_speed() override; uint32_t desired_speed() override; void set_desired_speed(uint32_t speed) override; bool is_paused() override; void set_paused(bool paused) override; void report_result(uint8_t p_nr, Widelands::PlayerEndResult result, const std::string& info) override; void set_write_replay(bool /* replay */) override { NEVER_HERE(); } private: Widelands::Game& game_; std::unique_ptr replayreader_; int32_t lastframe_; Time time_; uint32_t speed_{1000}; bool paused_{false}; }; #endif // end of include guard: WL_LOGIC_REPLAY_GAME_CONTROLLER_H