~widelands-dev/widelands/trunk

  • Committer: sigra
  • Date: 2007-01-26 16:12:13 UTC
  • Revision ID: git-v1:f983e08603f59bc6a6e99cb732d9102bfbfb3db8
* Try to optimize the set terrain tool by adding Map::set_height for areas. That means first set the height of every node in the area, then adjust the surrounding nodes ([http://sourceforge.net/tracker/index.php?func=detail&aid=1640305&group_id=40163&atid=427221], "Editor set height tool set to max produces funny mountain" is still present though).
* Use Area and Player_Area.
* Put most of the code from Event_Conquer_Area and Event_Unhide_Area into a common base.
* Initialize the names of events and triggers in their initializer lists.

git-svn-id: https://widelands.svn.sourceforge.net/svnroot/widelands/trunk@1965 37b2a8de-5219-0410-9f54-a31bc463ab9c
Filename Latest Rev Last Changed Committer Comment Size
..
scons-tools 1046 19 years ago bedouin - new target "shrink: reduce size of PNGs - new fe Diff
win32 1736 18 years ago nasenbaer_peter next try... :-) git-svn-id: https://widelands.svn Diff
File build-with-cross.sh 1291 18 years ago dertron Kill trailing whitespace git-svn-id: https://wide 1 KB Diff Download File
build.txt 1291 18 years ago dertron Kill trailing whitespace git-svn-id: https://wide 1 KB Diff Download File
File build1.sh 556 20 years ago ixprefect Touch up to the ChangeLog. Update the build script 1.5 KB Diff Download File
debian-crossbuild 533 20 years ago ixprefect Windows / Cross-compiling fixes by Martin Quinson 1.5 KB Diff Download File
File win32-vctoolkit.bat 553 20 years ago ixprefect Set displayed version to "build-7". Various update 5.7 KB Diff Download File