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# Widelands PATH/TO/FILE.PO
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# Copyright (C) 2005-2024 Widelands Development Team
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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"Project-Id-Version: Widelands svnVERSION\n"
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"Report-Msgid-Bugs-To: https://www.widelands.org/wiki/ReportingBugs/\n"
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"POT-Creation-Date: 2024-01-01 02:43+0000\n"
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"PO-Revision-Date: 2021-03-01 09:35+0000\n"
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"Language-Team: Esperanto (https://app.transifex.com/widelands/teams/35159/eo/)\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:31
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msgid "Get to the North"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:33
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:34
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msgid "Sail to the North as far as possible, as fast as you can."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:40
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msgid "Destroy Angadthur’s Palace"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:42
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msgid "Destroy the Atlantean Headquarters and Build a Port"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:43
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"Build a port on the northern shore of the island. The port space is located "
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"under Angadthur’s Headquarters."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:51
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:53
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msgid "Pay the Empire or Destroy Their Port"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:54
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"Gather %d gold bar in your northernmost port to obtain a passage from Marcus"
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"Gather %d gold bars in your northernmost port to obtain a passage from "
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"Marcus Caius Iniucundus."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:57
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"Alternatively, you can destroy his port to build one of your own in it’s "
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:58
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"All soldiers who are present on the Northern island when you embark will "
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:59
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msgid "You have two hours to accomplish this objective."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:71
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:72
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#. TRANSLATORS: Claus Lembeck – Introduction 1
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:74
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"We have been sailing North for weeks until we reached this shore. Not one of"
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" my numerous seamaps gives me the information what lies beyond this point."
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#. TRANSLATORS: Claus Lembeck – Introduction 1
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:77
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"Only one thing is certain: We must find a port space on the northern coast "
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"of this land belt to launch an expedition and continue sailing North."
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#. TRANSLATORS: Claus Lembeck – Introduction 1
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:80
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"I want to find my old friend Reebaud as fast as I can. Every minute of "
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"idleness pains me as I imagine Atterdag gleefully trampling the green "
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"marshes of my Föhr under his dastard foot… Let’s make haste."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:85
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:94
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:103
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msgid "Eight Weeks Ago"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:86
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:95
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:104
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msgid "An unfair fight"
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#. TRANSLATORS: Claus Lembeck – Introduction 2
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:88
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"But forgive me. I did not even introduce myself yet. I am Claus Lembeck, the"
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" knight who rules the island of Föhr… or I did until I was forced out by the"
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#. TRANSLATORS: Claus Lembeck – Introduction 2
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:91
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"The island was prospering under my rule, and my subjects loved and respected"
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" me. They even built me a new castle as a gift. And then Atterdag came."
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#. TRANSLATORS: Claus Lembeck – Introduction 3
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:97
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"Atterdag! The King of the Danish Empire, and my sworn enemy. Many times did "
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"I aid the dukes of the mainland as they defended themselves against his "
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"thirst for war and conquest, and most times we fought him off. But eight "
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"weeks ago he landed with some of his allies and a large and well-trained "
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"army on my own island, Föhr, and sought to seize it."
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#. TRANSLATORS: Claus Lembeck – Introduction 3
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:100
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"And I must speak the bitter admission – he succeeded. The fighting lasted "
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"five and thirty days, and every morning and evening yet another ship arrived"
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" from Denmark bringing in another troop of soldiers. How could I hope to "
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"compete against such odds? In the end I had no choice but to escape with my "
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"son Henneke and a few of my closest followers while Atterdag now calls Föhr "
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"another piece of his growing empire."
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#. TRANSLATORS: Claus Lembeck – Introduction 4
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:106
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msgid "But I will not accept defeat!"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:109
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:118
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:110
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:119
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#. TRANSLATORS: Claus Lembeck – Introduction 5
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:112
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"It is evident that alone, I cannot hope to defeat this arch-enemy. Nor would"
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" those I fought alongside many a time be able to help me, seeing that we "
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"were always hard-pressed to repel Atterdag; and this latest assault of his "
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"proved that he was never even truly trying to win until now. He was merely "
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"toying with us. No, if I am to stand a chance of winning against him I need "
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"to find a greater force to aid my cause."
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#. TRANSLATORS: Claus Lembeck – Introduction 5
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:115
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"And such a force it is I am seeking out now. Reebaud, the chieftain of a "
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"small but strong Frisian community whom I once befriended; his haughty pride"
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" and his tremendous skill in battle are unmatched in all parts of the known "
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"world. If anyone can stand up to Atterdag, it must be him."
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#. TRANSLATORS: Claus Lembeck – Introduction 6
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:121
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"When I went to ask him for his help I was met with a sore disappointment "
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"though. He and his men no longer live in Northern Frisia but have chosen to "
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"found a new settlement in the far North where no men have ever dared to "
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"settle before. The bravery for so bold an undertaking is also something I "
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"would expect from nobody but him."
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#. TRANSLATORS: Claus Lembeck – Introduction 6
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:124
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"It is a bravery we must attempt to copy, for there is but one course of "
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"action we can take. We must sail to the North and find my old friend "
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"Reebaud, and convince him to send soldiers with me to free my dear Föhr from"
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#. TRANSLATORS: Claus Lembeck – Introduction 6
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:127
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msgid "We must not fail. The future of my people depends on me."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:131
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:132
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#. TRANSLATORS: Claus Lembeck – Diker
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:134
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"This island is a bit too small and cramped for my liking. There is an "
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"experienced diker among my people, and he has suggested to use some logs to "
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"construct breakwaters, which will allow us to seize some extra land from the"
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" sea. It will be a slow and expensive business, and I hope we will not stay "
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"on this island much, but at least we should consider it."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:138
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msgid "Port Space Found"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:139
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msgid "One step closer to the North"
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#. TRANSLATORS: Claus Lembeck – Port Space 1
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:141
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"My soldiers report they have found a port space! Now we need to build a port"
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" and start an expedition. Of course, we’ll have to build a complete "
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"seafaring economy first, with a shipyard and a weaving mill. But don’t waste"
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" too much time perfecting our economy – all that matters is that we get to "
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:144
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msgid "A Strange Island"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:145
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msgid "An apprehension"
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#. TRANSLATORS: Claus Lembeck – Port Space 2
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:147
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"We have landed on a strange island. The ground is hard and black and steep, "
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"and the air smells burnt. The beach is the color of ashes, and the sand "
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"itself feels malevolent, as though a lindworm was cowering beneath it, "
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"waiting to pounce on any living creature foolish enough to come here. I can "
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"hardly put into words my feeling of apprehension. I do not know what there "
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"is to be afraid of, but we must be very cautious in any case as we cross it."
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" Hopefully, we will reach the opposite side of the island soon."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:151
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:157
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:163
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:169
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:175
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:181
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:232
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:238
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:244
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:250
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:256
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:264
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:283
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:152
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:233
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msgid "Who are they?"
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#. TRANSLATORS: Henneke Lembeck – Strangers 1
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:154
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"Our soldiers have sighted strangers. Their buildings do not look like any I "
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"have seen before. I wonder who they are."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:158
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#. TRANSLATORS: Angadthur – Strangers 2
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:160
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"Be greeted, foreigners! I am Angadthur, the King of this miraculous island, "
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"a descendant of the legendary King Ajanthul the First of Atlantis himself. "
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"Be welcome to me, if you will be our friends!"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:164
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:176
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msgid "Greetings to the King!"
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#. TRANSLATORS: Claus Lembeck – Strangers 3
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:166
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"Peace, King Angadthur! I am Claus Lembeck, and this is my son Henneke. We "
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"are searching for my old friend Reebaud, who has left our country several "
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"years ago to seek out a new home in the far North. If I may ask, have you "
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"heard of him before, and can you tell us where to find him?"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:170
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:182
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:251
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:265
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#. TRANSLATORS: Angadthur – Strangers 4
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:172
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"Of course you may ask. Ask whatever you like. Why do you ask whether you may"
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#. TRANSLATORS: Claus Lembeck – Strangers 5
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:178
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"It’s a figure of speech that is considered polite among our people, that’s "
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"all. Very well, I’ll ask properly: Do you know where we can find my friend "
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#. TRANSLATORS: Angadthur – Strangers 6
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:184
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"I am sorry to disappoint you, Sir Lembeck, but I have never heard this name "
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"before and can therefore give you no news of him. As for your intent of "
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"travelling to the North – I am afraid there is but one suitable location for"
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" a port on this island other than the one where you did land, and it is "
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"located directly under my palace."
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#. TRANSLATORS: Angadthur – Strangers 6
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:187
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"As it so happens, my soldiers are bored with never having anything to do. "
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"Let us perform a contest of arms, shall we? You may send your soldiers to "
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"try and destroy my palace. I am certain that you will not stand a chance, "
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"and therefore I promise I will pray to the gods to bless your journey if you"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:191
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:298
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:307
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msgid "Congratulations"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:192
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msgid "May Satul bless you"
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#. TRANSLATORS: Angadthur – Atlantean Headquarter Destroyed
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:194
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"You have gotten past my best guards and burnt down my palace, which I "
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"believed to be impossible. You must be very powerful, and favoured by the "
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"gods. You have most certainly deserved your victory. I congratulate you and "
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"wish you well for your voyage. May Satul keep you safe!"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:198
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:204
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:211
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msgid "In the Ice Desert"
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:199
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:205
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msgid "The next island"
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#. TRANSLATORS: Henneke Lembeck – Port Space 3
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:201
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"We seem to be getting closer to the North. A desert of ice! I did not know "
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"such a thing even exists. But I doubt anybody could live here; I fear we "
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"will not discover anything useful on this island."
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#. TRANSLATORS: Claus Lembeck – Port Space 4
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:207
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"It doesn’t matter. Let’s just find the next port space quickly, so we can "
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"continue our journey."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:212
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msgid "Port space found"
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#. TRANSLATORS: Claus Lembeck – Port Space 5
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:214
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"We have found a port space on the island. Now we can leave this cold and "
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"bleak ice desert and continue sailing."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:218
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:224
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:219
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:225
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#. TRANSLATORS: Henneke Lembeck – Port Space 6
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:221
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"Yes, this looks more like what I imagine the North should look like. The "
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"meadows are still green here, but the patches of snow are getting larger and"
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" larger the further North one can look."
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#. TRANSLATORS: Claus Lembeck – Port Space 7
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:227
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"It does look good, but it might be just another island. Let’s continue "
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"travelling quickly."
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#. TRANSLATORS: Henneke Lembeck – Strangers 1
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:235
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"Our soldiers have sighted strangers again. I wonder whether they are similar"
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" to the strange King who congratulated us on destroying his palace."
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:239
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msgid "No troubles, please"
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#. TRANSLATORS: M. C. Iniucundus – Strangers 2
461
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:241
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"Greetings, Strangers! I am Marcus Caius Iniucundus, a legate of the Empire. "
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"Is this your island? We are only passing through, I hope you don’t mind. We "
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"don’t want any trouble."
468
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:245
469
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:257
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#. TRANSLATORS: Claus Lembeck – Strangers 3
474
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:247
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"Peace, Sir Iniucundus! I am Claus Lembeck, and this is my son Henneke. We "
477
"are just passing through as well. You are a legate, you say? You must be "
478
"getting around a lot. Have you heard news of my old friend Reebaud? I only "
479
"know that he is living in the North, can you tell us where to find him?"
482
#. TRANSLATORS: M. C. Iniucundus – Strangers 4
483
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:253
485
"I am glad to hear you want peace. I am sorry, but I have not heard the name "
486
"of Reebaud before. If you want to go to the North, however, we have the same"
487
" destination, for that is exactly where I am travelling on official business"
488
" from the Capital. We are currently preparing a ship to set sail. We can "
489
"take you with us if you wish, provided you can pay for the passage."
492
#. TRANSLATORS: Claus Lembeck – Strangers 5
493
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:259
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"We thank you for your offer! What is the price you demand? And, if you don’t"
496
" mind my asking, may I know what business you are employed on?"
499
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:266
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msgid "%d piece of gold."
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msgid_plural "%d pieces of gold."
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#. TRANSLATORS: M. C. Iniucundus – Strangers 6
507
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:268
509
"I know it seems much, but the Senate did not furnish me with much money for "
510
"this expedition, so I must admit I am in need of some."
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#. TRANSLATORS: M. C. Iniucundus – Strangers 6
514
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:271
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"The purpose of my journey is to seek out the Proconsule of the Province The "
517
"Northern Lands, who has neglected to pay his taxes for several years "
518
"running. My task is to give this Murilius a good telling-off, and if I "
519
"discover he failed to pay out of greed rather than necessity, I am to bring "
520
"him back to the Capital in chains. I must say, I am rather happy to be given"
521
" this task, for I have a good chance of being appointed Proconsule in his "
522
"stead if I succeed."
525
#. TRANSLATORS: M. C. Iniucundus – Strangers 6
526
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:274
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"But back to the topic of your passage. There is only one place on the "
529
"northern coast of this island where a port can be built. So you do not "
530
"really have an alternative to purchasing a passage on my galley. But my "
531
"astrologers report that a terrible storm is gathering that will make sea "
532
"travel impossible for a long time. We must set sail within two hours, and "
533
"whoever is still on the island after that time will not leave it anytime "
537
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:284
541
#. TRANSLATORS: Claus Lembeck – Strangers 7
542
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:286
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"He seems happy enough to offer us a passage, but the price is exorbitant. We"
545
" may as well destroy his port and build one of our own. I wonder what would "
549
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:294
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:303
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:295
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#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:304
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#. TRANSLATORS: Claus Lembeck – victory
560
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:297
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"We have conquered the port! We are already building a ship, and then, we "
563
"will finally be travelling to the actual far North. Although we still heard "
564
"no news of Reebaud, I am confident that we will find him soon. Then he will "
565
"grant us aid, and I will reconquer Föhr from the usurper Atterdag!"
568
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:299
569
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:308
571
"You have completed this mission. You may continue playing if you wish, "
572
"otherwise move on to the next mission."
575
#. TRANSLATORS: M. C. Iniucundus – victory
576
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:306
578
"You have paid for the passage with pure gold. Now it is only right that you "
579
"get it. Our ship is ready, you may embark!"
582
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:312
583
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:316
584
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:320
585
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:324
586
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:328
587
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:335
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msgid "You Have Lost"
591
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:313
595
#. TRANSLATORS: M. C. Iniucundus – lost
596
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:315
598
"You have taken too long. We must set sail now, and then the storm will not "
599
"permit you to leave this island. I am sorry for you, but the weather doesn’t"
603
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:317
604
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:325
605
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:336
607
"You have lost and may not continue playing. May you have better luck when "
608
"you retry this scenario. Click OK to return to the main menu."
611
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:321
612
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:329
616
#. TRANSLATORS: M. C. Iniucundus – lost
617
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:323
619
"Now see where your foolishness has led us. The storm has broken and we’re "
620
"all stuck here since you burnt down our port. The gods are just – even "
621
"though you appear to be more powerful in combat than us, they force you to "
622
"remain on this island for such a long time that you will never accomplish "
623
"the objective of your futile journey. Despair in your triumph!"
626
#. TRANSLATORS: Claus Lembeck – lost
627
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:331
629
"This is a disaster! We have reached another shore, but another tribe has "
630
"already settled there. They won’t allow us to land on their coast."
633
#. TRANSLATORS: Claus Lembeck – lost
634
#: ../../data/campaigns/fri03.wmf/scripting/texts.lua:334
636
"We were too slow. We dawdled and dallied and this is the result. There is no"
637
" way forward. None of us will ever see our home again!"
640
#. TRANSLATORS: This is a building name used in lists of buildings
641
#: ../../data/campaigns/fri03.wmf/scripting/tribes/empire_port_large/init.lua:8
642
msgctxt "empire_building"
646
#. TRANSLATORS: Purpose helptext for an Empire warehouse: Port
647
#: ../../data/campaigns/fri03.wmf/scripting/tribes/init.lua:11
648
msgctxt "empire_building"
650
"Serves as a base for overseas colonization and trade. Also stores your "
651
"soldiers, wares and tools."