~widelands-dev/widelands/trunk

Viewing all changes in revision 8501.

  • Committer: Wideland's Bunnybot
  • Date: 2017-11-25 18:29:22 UTC
  • mfrom: (8493.1.4 add_custom_building)
  • Revision ID: bunnybot@widelands.org-20171125182922-q01o0z4io8d1gnt3
Merged lp:~widelands-dev/widelands/add_custom_building:
Add capability to add custom scenario buildings

- map:scripting/tribes/init.lua is now parsed when loading a scenario
- The contents of map:scripting/tribes are included in savegames
- Refactored the calculate_trainingsites_proportions to be called once during postload
- Added 2 new functions to Lua interface: list_directory and is_directory

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