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Committer:
Wideland's Bunnybot
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Date:
2018-02-19 12:13:17 UTC
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mfrom:
(8589.2.9 ai_colonization_update)
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Revision ID:
bunnybot@widelands.org-20180219121317-efm4zuk7n81ro79a
Merged lp:~widelands-dev/widelands/ai_colonization_update:
Changes to AI in regard to colonization (exploration):
- AI nows considers whether possible sea direction leads to unknown territories (using Player.vision() = 0) and these are preferred to normal open sea (know territories only)
- Logic for building ports and shipyard was tweaked to increase AI's willingness to build them