10178
by vulkanr
merge with trunk. revision 13100. |
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/*
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* Copyright (C) 2005-2008 Team XBMC
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* http://www.xbmc.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with XBMC; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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||
17258
by spiff_
changed: bye bye include.h |
22 |
#include "system.h" |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
23 |
#include "GUISound.h" |
8025
by yuvalt
Convert graphics library to SDL |
24 |
#include "AudioContext.h" |
10043
by vulkanr
merge with trunk. rev. 12805. |
25 |
#include "Settings.h" |
12289
by jmarshallnz
fixed: More utf8 fixes for win32 (addresses ticket #5065) |
26 |
#include "FileSystem/File.h" |
17274
by jmarshallnz
fixed: Win32 build after include.h removal. |
27 |
#include "utils/log.h" |
8432
by jmarshallnz
fixed: Various issues to allow compilation on win32. |
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#ifdef HAS_SDL_AUDIO
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8053
by yuvalt
Add GUI sound |
29 |
#include <SDL/SDL_mixer.h> |
13687
by jmarshallnz
fixed: Nav sounds on linux + OS X. |
30 |
#include "FileSystem/SpecialProtocol.h" |
8053
by yuvalt
Add GUI sound |
31 |
#endif
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8432
by jmarshallnz
fixed: Various issues to allow compilation on win32. |
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#ifndef HAS_SDL_AUDIO
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8523
by jmarshallnz
merged: Revisions 9635 -> 9702 changes from trunk. |
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
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typedef struct |
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{
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char chunk_id[4]; |
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long chunksize; |
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} WAVE_CHUNK; |
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typedef struct |
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{
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char riff[4]; |
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long filesize; |
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char rifftype[4]; |
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} WAVE_RIFFHEADER; |
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8053
by yuvalt
Add GUI sound |
46 |
#else
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14108
by spiff_
cosmetics |
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#define GUI_SOUND_CHANNEL 0
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8053
by yuvalt
Add GUI sound |
48 |
#endif
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
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CGUISound::CGUISound() |
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{
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m_soundBuffer=NULL; |
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}
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CGUISound::~CGUISound() |
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{
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
57 |
#ifdef _WIN32
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9174
by monkeyman_67156
update: More trunk synchronization. Sorry, no dvdplayer. |
58 |
FreeBuffer(); |
17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
59 |
#elif defined(HAS_SDL_AUDIO)
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10381
by spiff_
fixed: memory leak in gui sounds - cheers riquedafreak |
60 |
Mix_FreeChunk(m_soundBuffer); |
8025
by yuvalt
Convert graphics library to SDL |
61 |
#endif
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
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}
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// \brief Loads a wav file by filename
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bool CGUISound::Load(const CStdString& strFile) |
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{
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
67 |
#ifdef _WIN32
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
68 |
LPBYTE pbData=NULL; |
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WAVEFORMATEX wfx; |
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int size=0; |
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if (!LoadWav(strFile, &wfx, &pbData, &size)) |
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return false; |
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bool bReady=(CreateBuffer(&wfx, size) && FillBuffer(pbData, size)); |
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if (!bReady) |
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FreeBuffer(); |
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delete[] pbData; |
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return bReady; |
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
82 |
#elif defined(HAS_SDL_AUDIO)
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13687
by jmarshallnz
fixed: Nav sounds on linux + OS X. |
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m_soundBuffer = Mix_LoadWAV(_P(strFile)); |
8053
by yuvalt
Add GUI sound |
84 |
if (!m_soundBuffer) |
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return false; |
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14108
by spiff_
cosmetics |
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return true; |
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
88 |
#else
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return false; |
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8025
by yuvalt
Convert graphics library to SDL |
90 |
#endif
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
91 |
}
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// \brief Starts playback of the sound
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void CGUISound::Play() |
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{
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if (m_soundBuffer) |
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
97 |
{
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#ifdef _WIN32
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6765
by jmarshallnz
added: Initial skin version 2.1 changes and support for building for win32. |
99 |
m_soundBuffer->Play(0, 0, 0); |
17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
100 |
#elif defined(HAS_SDL_AUDIO)
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14108
by spiff_
cosmetics |
101 |
Mix_PlayChannel(GUI_SOUND_CHANNEL, m_soundBuffer, 0); |
8025
by yuvalt
Convert graphics library to SDL |
102 |
#endif
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
103 |
}
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
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}
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// \brief returns true if the sound is playing
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bool CGUISound::IsPlaying() |
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{
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
109 |
#ifdef _WIN32
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
110 |
if (m_soundBuffer) |
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{
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DWORD dwStatus; |
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m_soundBuffer->GetStatus(&dwStatus); |
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return (dwStatus & DSBSTATUS_PLAYING); |
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}
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return false; |
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
118 |
#elif defined(HAS_SDL_AUDIO)
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8207
by jmarshallnz
fixed: Various compilation issues/warnings under win32 |
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return Mix_Playing(GUI_SOUND_CHANNEL) != 0; |
17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
120 |
#else
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return false; |
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8025
by yuvalt
Convert graphics library to SDL |
122 |
#endif
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
123 |
}
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// \brief Stops playback if the sound
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void CGUISound::Stop() |
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{
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if (m_soundBuffer) |
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{
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
130 |
#ifdef _WIN32
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6765
by jmarshallnz
added: Initial skin version 2.1 changes and support for building for win32. |
131 |
m_soundBuffer->Stop(); |
17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
132 |
#elif defined(HAS_SDL_AUDIO)
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14108
by spiff_
cosmetics |
133 |
Mix_HaltChannel(GUI_SOUND_CHANNEL); |
6765
by jmarshallnz
added: Initial skin version 2.1 changes and support for building for win32. |
134 |
#endif
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
135 |
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10342
by monkeyman_67156
fixed: various warnings produced by -Wextra, and -pedantic on gcc 4.3+ |
136 |
while(IsPlaying()) {} |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
137 |
}
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}
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// \brief Sets the volume of the sound
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void CGUISound::SetVolume(int level) |
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{
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if (m_soundBuffer) |
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
144 |
{
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#ifdef _WIN32
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
146 |
m_soundBuffer->SetVolume(level); |
17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
147 |
#elif defined(HAS_SDL_AUDIO)
|
8053
by yuvalt
Add GUI sound |
148 |
Mix_Volume(GUI_SOUND_CHANNEL, level); |
14108
by spiff_
cosmetics |
149 |
#endif
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17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
150 |
}
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
151 |
}
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||
17007
by yuvalt
GUISound now compiles even without SDL_AUDIO nor Win32 |
153 |
#ifdef _WIN32
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
154 |
bool CGUISound::CreateBuffer(LPWAVEFORMATEX wfx, int iLength) |
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{
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// Set up DSBUFFERDESC structure
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14108
by spiff_
cosmetics |
157 |
DSBUFFERDESC dsbdesc; |
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memset(&dsbdesc, 0, sizeof(DSBUFFERDESC)); |
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6765
by jmarshallnz
added: Initial skin version 2.1 changes and support for building for win32. |
159 |
dsbdesc.dwSize=sizeof(DSBUFFERDESC); |
160 |
// directsound requires ctrlvolume to be set
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dsbdesc.dwFlags = DSBCAPS_CTRLVOLUME; |
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14108
by spiff_
cosmetics |
162 |
dsbdesc.dwBufferBytes=iLength; |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
163 |
dsbdesc.lpwfxFormat=wfx; |
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LPDIRECTSOUND directSound=g_audioContext.GetDirectSoundDevice(); |
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if (!directSound) |
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return false; |
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// Create buffer
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if (FAILED(directSound->CreateSoundBuffer(&dsbdesc, &m_soundBuffer, NULL))) |
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{
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m_soundBuffer = NULL; |
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CLog::Log(LOGERROR, __FUNCTION__" Creating sound buffer failed!"); |
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return false; |
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}
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// Make effects as loud as possible
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19482
by spiff_
changed: get rid of the useless stSettings struct |
178 |
m_soundBuffer->SetVolume(g_settings.m_nVolumeLevel); |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
179 |
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14108
by spiff_
cosmetics |
180 |
return true; |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
181 |
}
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183 |
bool CGUISound::FillBuffer(LPBYTE pbData, int iLength) |
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{
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if (!m_soundBuffer) |
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return false; |
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LPVOID lpvWrite; |
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DWORD dwLength; |
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191 |
if (SUCCEEDED(m_soundBuffer->Lock(0, 0, &lpvWrite, &dwLength, NULL, NULL, DSBLOCK_ENTIREBUFFER))) |
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{
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6497
by elupus
changed: switch to standard memcpy/set since fast_memcpy/set is generally alot slower than standard xdk versions. |
193 |
memcpy(lpvWrite, pbData, iLength); |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
194 |
m_soundBuffer->Unlock(lpvWrite, dwLength, NULL, 0); |
195 |
return true; |
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}
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197 |
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CLog::Log(LOGERROR, __FUNCTION__" Filling sound buffer failed!"); |
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return false; |
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}
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void CGUISound::FreeBuffer() |
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{
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if (IsPlaying()) |
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Stop(); |
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SAFE_RELEASE(m_soundBuffer); |
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}
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bool CGUISound::LoadWav(const CStdString& strFile, WAVEFORMATEX* wfx, LPBYTE* ppWavData, int* pDataSize) |
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{
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12289
by jmarshallnz
fixed: More utf8 fixes for win32 (addresses ticket #5065) |
213 |
XFILE::CFile file; |
214 |
if (!file.Open(strFile)) |
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
215 |
return false; |
216 |
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217 |
// read header
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WAVE_RIFFHEADER riffh; |
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12289
by jmarshallnz
fixed: More utf8 fixes for win32 (addresses ticket #5065) |
219 |
file.Read(&riffh, sizeof(WAVE_RIFFHEADER)); |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
220 |
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// file valid?
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if (strncmp(riffh.riff, "RIFF", 4)!=0 && strncmp(riffh.rifftype, "WAVE", 4)!=0) |
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{
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12289
by jmarshallnz
fixed: More utf8 fixes for win32 (addresses ticket #5065) |
224 |
file.Close(); |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
225 |
return false; |
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}
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long offset=0; |
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offset += sizeof(WAVE_RIFFHEADER); |
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offset -= sizeof(WAVE_CHUNK); |
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// parse chunks
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do
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{
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WAVE_CHUNK chunk; |
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// always seeking to the start of a chunk
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12289
by jmarshallnz
fixed: More utf8 fixes for win32 (addresses ticket #5065) |
238 |
file.Seek(offset + sizeof(WAVE_CHUNK), SEEK_SET); |
239 |
file.Read(&chunk, sizeof(WAVE_CHUNK)); |
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6019
by bobbin007
changed: cleanup of guiaudiomanager |
240 |
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if (!strncmp(chunk.chunk_id, "fmt ", 4)) |
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{ // format chunk |
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memset(wfx, 0, sizeof(WAVEFORMATEX)); |
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12289
by jmarshallnz
fixed: More utf8 fixes for win32 (addresses ticket #5065) |
244 |
file.Read(wfx, 16); |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
245 |
// we only need 16 bytes of the fmt chunk
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246 |
if (chunk.chunksize-16>0) |
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12289
by jmarshallnz
fixed: More utf8 fixes for win32 (addresses ticket #5065) |
247 |
file.Seek(chunk.chunksize-16, SEEK_CUR); |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
248 |
}
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else if (!strncmp(chunk.chunk_id, "data", 4)) |
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{ // data chunk |
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*ppWavData=new BYTE[chunk.chunksize+1]; |
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12289
by jmarshallnz
fixed: More utf8 fixes for win32 (addresses ticket #5065) |
252 |
file.Read(*ppWavData, chunk.chunksize); |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
253 |
*pDataSize=chunk.chunksize; |
254 |
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if (chunk.chunksize & 1) |
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offset++; |
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}
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else
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{ // other chunk - unused, just skip |
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12289
by jmarshallnz
fixed: More utf8 fixes for win32 (addresses ticket #5065) |
260 |
file.Seek(chunk.chunksize, SEEK_CUR); |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
261 |
}
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offset+=(chunk.chunksize+sizeof(WAVE_CHUNK)); |
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if (offset & 1) |
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offset++; |
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} while (offset+(int)sizeof(WAVE_CHUNK) < riffh.filesize); |
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||
12289
by jmarshallnz
fixed: More utf8 fixes for win32 (addresses ticket #5065) |
270 |
file.Close(); |
6019
by bobbin007
changed: cleanup of guiaudiomanager |
271 |
return (*ppWavData!=NULL); |
272 |
}
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9173
by d4rkm4ster
merge: with trunk rev 11396 (except dvdplayer) |
273 |
|
8025
by yuvalt
Convert graphics library to SDL |
274 |
#endif
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