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/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "WinSystemWin32DX.h"
#include "SystemGlobals.h"
#ifdef HAS_DX
CWinSystemWin32DX& g_Windowing = g_SystemGlobals.m_Windowing;
CWinSystemWin32DX::CWinSystemWin32DX()
: CRenderSystemDX()
{
}
CWinSystemWin32DX::~CWinSystemWin32DX()
{
}
bool CWinSystemWin32DX::CreateNewWindow(CStdString name, bool fullScreen, RESOLUTION_INFO& res, PHANDLE_EVENT_FUNC userFunction)
{
CWinSystemWin32::CreateNewWindow(name, fullScreen, res, userFunction);
if(m_hWnd == NULL)
return false;
SetFocusWnd(m_hWnd);
SetDeviceWnd(m_hWnd);
SetRenderParams(m_nWidth, m_nHeight, fullScreen, res.fRefreshRate);
SetMonitor(GetMonitor(res.iScreen).hMonitor);
return true;
}
void CWinSystemWin32DX::UpdateMonitor()
{
SetMonitor(GetMonitor(m_nScreen).hMonitor);
}
bool CWinSystemWin32DX::ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop)
{
CWinSystemWin32::ResizeWindow(newWidth, newHeight, newLeft, newTop);
CRenderSystemDX::ResetRenderSystem(newWidth, newHeight, false, 0);
return true;
}
bool CWinSystemWin32DX::SetFullScreen(bool fullScreen, RESOLUTION_INFO& res, bool blankOtherDisplays)
{
CWinSystemWin32::SetFullScreen(fullScreen, res, blankOtherDisplays);
SetMonitor(GetMonitor(res.iScreen).hMonitor);
CRenderSystemDX::ResetRenderSystem(res.iWidth, res.iHeight, fullScreen, res.fRefreshRate);
return true;
}
#endif
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