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(* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is TurboPower Abbrevia
*
* The Initial Developer of the Original Code is
* TurboPower Software
*
* Portions created by the Initial Developer are Copyright (C) 1997-2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** *)
{*********************************************************}
{* ABBREVIA: AbDfOutW.pas 3.05 *}
{*********************************************************}
{* Deflate output sliding window *}
{*********************************************************}
unit AbDfOutW;
{$I AbDefine.inc}
interface
uses
SysUtils,
Classes,
AbDfBase;
{Notes: TAbDfOutputWindow implements a sliding window on previously
written data for the LZ77 dictionary decoding.
AddLiteral will add a literal character at the current
position and advance by one. AddLenDist will copy the required
number of characters from the given position to the current
position, and advance the stream on by the length. The class
will periodically update the stream from the internal buffer.
For normal Deflate, the internal buffer is 48K + 512 bytes in
size. Once there is 48Kb worth of data, 16KB is written to
file, and the buffer is shifted left by 16KB. We need to keep
the last decoded 32KB in memory at all times.
For Deflate64, the internal buffer is 96K + 512 bytes in
size. Once there is 96Kb worth of data, 32KB is written to
file, and the buffer is shifted left by 32KB. We need to keep
the last decoded 64KB in memory at all times.
}
type
TAbDfOutputWindow = class
private
FBuffer : PAnsiChar;
FChecksum : longint;
FCurrent : PAnsiChar;
FLog : TAbLogger;
FPartSize : longint;
FSlideCount : integer;
FStream : TStream;
FStreamPos : longint;
FTestOnly : boolean;
FUseCRC32 : boolean;
FWritePoint : PAnsiChar;
protected
function swGetChecksum : longint;
procedure swWriteToStream(aFlush : boolean);
public
constructor Create(aStream : TStream;
aUseDeflate64 : boolean;
aUseCRC32 : boolean;
aPartSize : longint;
aTestOnly : boolean;
aLog : TAbLogger);
destructor Destroy; override;
procedure AddBuffer(var aBuffer; aCount : integer);
procedure AddLiteral(aCh : AnsiChar);
procedure AddLenDist(aLen : integer; aDist : integer);
function Position : longint;
property Checksum : longint read swGetChecksum;
property Log : TAbLogger read FLog;
end;
implementation
{Notes:
Meaning of the internal pointers:
|==============================+------------------------+----|
| | |
FBuffer FCurrent FWritePoint
Once FCurrent reaches or exceeds FWritePoint, FSlideCount
bytes of data from FBuffer are written to the stream and the
remaining data is moved back FSlideCount bytes, moving
FCurrent along with it as well.
}
uses
AbUtils;
{===TAbDfOutputWindow==================================================}
constructor TAbDfOutputWindow.Create(aStream : TStream;
aUseDeflate64 : boolean;
aUseCRC32 : boolean;
aPartSize : longint;
aTestOnly : boolean;
aLog : TAbLogger);
var
Size : integer;
LookAheadSize : integer;
begin
{allow the ancestor to initialize}
inherited Create;
{save parameters}
FLog := aLog;
FStream := aStream;
FTestOnly := aTestOnly;
if (aPartSize <= 0) then
FPartSize := 0
else
FPartSize := aPartSize;
FUseCRC32 := aUseCRC32;
if aUseCRC32 then
FChecksum := -1 { CRC32 starts off with all bits set}
else
FCheckSum := 1; { Adler32 starts off with a value of 1}
{set capacity of sliding window}
if aUseDeflate64 then begin
Size := 96 * 1024;
FSlideCount := 32 * 1024;
LookAheadSize := 64 * 1024;
end
else begin
Size := 64 * 1024;
FSlideCount := 32 * 1024;
LookAheadSize := 258;
end;
GetMem(FBuffer, Size + LookAheadSize);
{set the other internal pointers}
FCurrent := FBuffer;
FWritePoint := FBuffer + Size;
if (FPartSize > Size) then
FPartSize := Size;
end;
{--------}
destructor TAbDfOutputWindow.Destroy;
begin
{write remaining data and free the buffer}
if (FBuffer <> nil) then begin
if (FCurrent <> FBuffer) then
swWriteToStream(true);
FreeMem(FBuffer);
end;
{destroy the ancestor}
inherited Destroy;
end;
{--------}
procedure TAbDfOutputWindow.AddBuffer(var aBuffer; aCount : integer);
var
Buffer : PAnsiChar;
BytesToWrite : integer;
begin
{if we've advanced to the point when we need to write, do so}
if (FCurrent >= FWritePoint) then
swWriteToStream(false);
{cast the user buffer to a PChar, it's easier to use}
Buffer := @aBuffer;
{calculate the number of bytes to copy}
BytesToWrite := FWritePoint - FCurrent;
if (BytesToWrite > aCount) then
BytesToWrite := aCount;
{move this block of bytes}
Move(Buffer^, FCurrent^, BytesToWrite);
{advance pointers and counters}
inc(FCurrent, BytesToWrite);
dec(aCount, BytesToWrite);
{while there is still data to copy...}
while (aCount > 0) do begin
{advance the user buffer pointer}
inc(Buffer, BytesToWrite);
{write the sliding window chunk to the stream}
swWriteToStream(false);
{calculate the number of bytes to copy}
BytesToWrite := FWritePoint - FCurrent;
if (BytesToWrite > aCount) then
BytesToWrite := aCount;
{move this block of bytes}
Move(Buffer^, FCurrent^, BytesToWrite);
{advance pointers and counters}
inc(FCurrent, BytesToWrite);
dec(aCount, BytesToWrite);
end;
end;
{--------}
procedure AddLenDistToLog(aLog : TAbLogger;
aPosn : longint;
aLen : integer;
aDist : integer;
aOverLap : boolean);
begin
{NOTE the reason for this separate routine is to avoid string
allocations and try..finally blocks in the main method: an
optimization issue}
if aOverLap then
aLog.WriteLine(Format('%8x Len: %-3d, Dist: %-5d **overlap**',
[aPosn, aLen, aDist]))
else
aLog.WriteLine(Format('%8x Len: %-3d, Dist: %-5d',
[aPosn, aLen, aDist]));
end;
{--------}
procedure TAbDfOutputWindow.AddLenDist(aLen : integer; aDist : integer);
var
i : integer;
ToChar : PAnsiChar;
FromChar : PAnsiChar;
begin
{log it}
{$IFDEF UseLogging}
if (FLog <> nil) then
AddLenDistToLog(FLog, Position, aLen, aDist, (aLen > aDist));
{$ENDIF}
{if the length to copy is less than the distance, just do a move}
if (aLen <= aDist) then begin
Move((FCurrent - aDist)^ , FCurrent^, aLen);
end
{otherwise we have to use a byte-by-byte copy}
else begin
FromChar := FCurrent - aDist;
ToChar := FCurrent;
for i := 1 to aLen do begin
ToChar^ := FromChar^;
inc(FromChar);
inc(ToChar);
end;
end;
{increment the current pointer}
inc(FCurrent, aLen);
{if we've reached the point requested, abort}
if (FPartSize > 0) and ((FCurrent - FBuffer) >= FPartSize) then
raise EAbPartSizedInflate.Create('');
{if we've advanced to the point when we need to write, do so}
if (FCurrent >= FWritePoint) then
swWriteToStream(false);
end;
{--------}
procedure AddLiteralToLog(aLog : TAbLogger;
aPosn : longint;
aCh : AnsiChar);
begin
{NOTE the reason for this separate routine is to avoid string
allocations and try..finally blocks in the main method: an
optimization issue}
if (' ' < aCh) and (aCh <= '~') then
aLog.WriteLine(Format('%8x Char: %3d $%2x [%s]', [aPosn, ord(aCh), ord(aCh), aCh]))
else
aLog.WriteLine(Format('%8x Char: %3d $%2x', [aPosn, ord(aCh), ord(aCh)]));
end;
{--------}
procedure TAbDfOutputWindow.AddLiteral(aCh : AnsiChar);
begin
{log it}
{$IFDEF UseLogging}
if (FLog <> nil) then
AddLiteralToLog(FLog, Position, aCh);
{$ENDIF}
{add the literal to the buffer}
FCurrent^ := aCh;
{increment the current pointer}
inc(FCurrent);
{if we've reached the point requested, abort}
if (FPartSize > 0) and ((FCurrent - FBuffer) >= FPartSize) then
raise EAbPartSizedInflate.Create('');
{if we've advanced to the point when we need to write, do so}
if (FCurrent >= FWritePoint) then
swWriteToStream(false);
end;
{--------}
function TAbDfOutputWindow.Position : longint;
begin
if FTestOnly then
Result := FStreamPos + (FCurrent - FBuffer)
else
Result := FStream.Position + (FCurrent - FBuffer);
end;
{--------}
function TAbDfOutputWindow.swGetChecksum : longint;
begin
{since the checksum is calculated by the method that flushes to the
stream, make sure any buffered data is written out first}
if (FCurrent <> FBuffer) then
swWriteToStream(true);
{the CRC32 checksum algorithm requires a post-conditioning step
after being calculated (the result is NOTted), whereas Adler32 does
not}
if FUseCRC32 then
Result := not FChecksum
else
Result := FChecksum;
end;
{--------}
procedure TAbDfOutputWindow.swWriteToStream(aFlush : boolean);
var
FromPtr : PAnsiChar;
begin
{if the request was to flush, write all remaining data after
updating the checksum}
if aFlush then begin
if FUseCRC32 then
AbUpdateCRCBuffer(FChecksum, FBuffer^, FCurrent - FBuffer)
else
AbUpdateAdlerBuffer(FChecksum, FBuffer^, FCurrent - FBuffer);
if FTestOnly then
inc(FStreamPos, FCurrent - FBuffer)
else
FStream.WriteBuffer(FBuffer^, FCurrent - FBuffer);
FCurrent := FBuffer;
end
{otherwise, update the checksum with the data in the sliding window
chunk, write it out to the stream, and move the rest of the buffer
back}
else begin
if FUseCRC32 then
AbUpdateCRCBuffer(FChecksum, FBuffer^, FSlideCount)
else
AbUpdateAdlerBuffer(FChecksum, FBuffer^, FSlideCount);
if FTestOnly then
inc(FStreamPos, FSlideCount)
else
FStream.WriteBuffer(FBuffer^, FSlideCount);
FromPtr := FBuffer + FSlideCount;
Move(FromPtr^, FBuffer^, FCurrent - FromPtr);
FCurrent := FCurrent - FSlideCount;
end;
end;
{====================================================================}
end.
|