-
Committer:
geoffthemedio
-
Date:
2012-10-31 23:29:00 UTC
-
Revision ID:
svn-v4:dbd5520b-6a0a-0410-a553-f54834df5b05:trunk:5363
Experimental attempt to reduce memory consumption by storing some gamestate data - primarily meter values - in single-precision float instead of double-precision floating point variable.