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Viewing changes to NuxGraphics/GLSh_DrawFunction.h

small fixes based on clang errors and warnings.

Approved by PS Jenkins bot, Christopher Townsend.

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#endif
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    float _ScreenOffsetX, _ScreenOffsetY;
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    UINT ViewPortX;
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    UINT ViewPortY;
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    UINT ViewPortWidth;
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    UINT ViewPortHeight;
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    ObjectPtr<IOpenGLBaseTexture> m_device_texture;
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  private:
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    TemplateQuadBuffer *m_QuadBuffer;
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  };
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}
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