~3v1n0/unity/lockscreen-grabbing

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  • Committer: Marco Trevisan (Treviño)
  • Date: 2014-05-20 03:02:44 UTC
  • Revision ID: mail@3v1n0.net-20140520030244-m7jrlg9fnhgfep2l
UnityScreen: add InputMonitor instance

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#include "FavoriteStoreGSettings.h"
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#include "FontSettings.h"
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#include "ShortcutController.h"
 
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#include "InputMonitor.h"
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#include "LauncherController.h"
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#include "LockScreenController.h"
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#include "LockScreenSettings.h"
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  internal::FavoriteStoreGSettings favorite_store_;
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  ThumbnailGenerator thumbnail_generator_;
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  lockscreen::Settings lockscreen_settings_;
 
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  input::Monitor input_monitor_;
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  /* The window thread should be the last thing removed, as c++ does it in reverse order */
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  std::unique_ptr<nux::WindowThread> wt;