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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
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* Copyright (C) 2012 Canonical Ltd
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3 as
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* published by the Free Software Foundation.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* Authored by: Jason Smith <jason.smith@canonical.com>
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#include "UnityWindowStyle.h"
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UnityWindowStyle::UnityWindowStyle()
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background_top_.Adopt(nux::CreateTexture2DFromFile(PKGDATADIR"/switcher_top.png", -1, true));
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background_left_.Adopt(nux::CreateTexture2DFromFile(PKGDATADIR"/switcher_left.png", -1, true));
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background_corner_.Adopt(nux::CreateTexture2DFromFile(PKGDATADIR"/switcher_corner.png", -1, true));
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UnityWindowStyle::~UnityWindowStyle()
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int UnityWindowStyle::GetBorderSize() const
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return 30; // as measured from textures
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int UnityWindowStyle::GetInternalOffset() const
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nux::BaseTexture* UnityWindowStyle::GetBackgroundTop() const
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return background_top_.GetPointer();
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nux::BaseTexture* UnityWindowStyle::GetBackgroundLeft() const
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return background_left_.GetPointer();
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nux::BaseTexture* UnityWindowStyle::GetBackgroundCorner() const
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return background_corner_.GetPointer();