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Viewing changes to lockscreen/UserAuthenticator.h

  • Committer: Andrea Azzarone
  • Date: 2013-12-28 17:34:36 UTC
  • mto: (3566.5.438 unity)
  • mto: This revision was merged to the branch mainline in revision 3703.
  • Revision ID: azzaronea@gmail.com-20131228173436-jqschonskxaj5xx3
Initial commit for the unity lockscreen. UserAuthenticator added with tests too.

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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
 
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/*
 
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 * Copyright (C) 2013 Canonical Ltd
 
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 *
 
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 * This program is free software: you can redistribute it and/or modify
 
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 * it under the terms of the GNU General Public License version 3 as
 
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 * published by the Free Software Foundation.
 
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 *
 
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 * This program is distributed in the hope that it will be useful,
 
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
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 * GNU General Public License for more details.
 
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 *
 
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 * You should have received a copy of the GNU General Public License
 
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
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 *
 
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 * Authored by: Andrea Azzarone <andrea.azzarone@canonical.com>
 
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 */
 
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 #ifndef UNITY_USER_AUTHENTICATOR_H
 
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 #define UNITY_USER_AUTHENTICATOR_H
 
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#include <functional>
 
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#include <string>
 
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namespace unity
 
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{
 
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namespace lockscreen
 
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{
 
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class UserAuthenticator
 
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{
 
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public:
 
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  typedef std::function<void(bool)> AuthenticateEndCallback;
 
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  virtual ~UserAuthenticator() {}
 
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  // Authenticate the user in a background thread.
 
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  virtual bool AuthenticateStart(std::string const& username,
 
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                                 std::string const& password,
 
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                                 AuthenticateEndCallback authenticate_cb) = 0;
 
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};
 
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} // lockscreen
 
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} // unity
 
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 #endif // UNITY_USER_AUTHENTICATOR_H