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Viewing changes to Do.Interface.Linux.Docky/src/Docky.Interface/Docky.Interface.Items/ActionDockItem.cs

  • Committer: rugby471 at gmail
  • Date: 2010-10-15 16:08:38 UTC
  • Revision ID: rugby471@gmail.com-20101015160838-z9m3utbf7bxzb5ty
reverted to before docky removal

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//  
 
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//  Copyright (C) 2009 GNOME Do
 
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// 
 
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//  This program is free software: you can redistribute it and/or modify
 
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//  it under the terms of the GNU General Public License as published by
 
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//  the Free Software Foundation, either version 3 of the License, or
 
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//  (at your option) any later version.
 
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// 
 
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//  This program is distributed in the hope that it will be useful,
 
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//  but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
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//  GNU General Public License for more details.
 
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// 
 
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//  You should have received a copy of the GNU General Public License
 
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//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
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// 
 
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using System;
 
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using System.Collections.Generic;
 
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using Cairo;
 
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using Gdk;
 
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using Gtk;
 
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using Do.Interface;
 
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using Do.Universe;
 
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using Do.Platform;
 
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using Docky.Utilities;
 
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namespace Docky.Interface
 
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{
 
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        public class ActionDockItem : AbstractDockItem
 
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        {
 
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                Act action;
 
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                Do.Universe.Item target_item;
 
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                protected override string Icon {
 
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                        get { return action.Icon; }
 
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                }
 
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                public ActionDockItem(Act action, Do.Universe.Item targetItem)
 
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                {
 
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                        this.action = action;
 
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                        this.target_item = targetItem;
 
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                        SetText (action.Name);
 
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                }
 
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                public override void Clicked (uint button, ModifierType state, PointD position)
 
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                {
 
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                        if (button == 1) {
 
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                                Services.Core.PerformActionOnItem (action, target_item);
 
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                        }
 
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                        base.Clicked (button, state, position);
 
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                }
 
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        }
 
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}