48
48
uActionPlayer eGameObject::se_turnRight("CYCLE_TURN_RIGHT", -10);
49
static uActionTooltip se_turnRightTooltip( eGameObject::se_turnRight, 11, &ePlayer::VetoActiveTooltip );
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uActionPlayer eGameObject::se_turnLeft("CYCLE_TURN_LEFT", -10);
52
static uActionTooltip se_turnLeftTooltip( eGameObject::se_turnLeft, 10, &ePlayer::VetoActiveTooltip );
53
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// entry and deletion in the list of all gameObjects