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Viewing changes to src/tron/gCycle.cpp

  • Committer: z-man
  • Date: 2009-03-04 16:57:04 UTC
  • Revision ID: svn-v3-list-QlpoOTFBWSZTWZvbKhsAAAdRgAAQABK6798QIABURMgAAaeoNT1TxT1DQbKaeobXKiyAmlWT7Y5MkdJOtXDtB7w7DOGFBHiOBxaUIu7HQyyQSvxdyRThQkJvbKhs:7d95bf1e-0414-0410-9756-b78462a59f44:armagetronad%2Ftrunk%2Farmagetronad:9125
Merging branch 0.2.8 from revision 9108 to 9116:
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 r9114 | bazaarmagetron | 2009-03-04 15:49:51 +0100 (Wed, 04 Mar 2009) | 2 lines
 
 Manuel Moos: Fixed comment typos.
 
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 r9113 | bazaarmagetron | 2009-03-04 13:23:52 +0100 (Wed, 04 Mar 2009) | 2 lines
 
 Manuel Moos: Updated translation and clarified original.
 
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 r9112 | bazaarmagetron | 2009-03-04 13:16:22 +0100 (Wed, 04 Mar 2009) | 2 lines
 
 Manuel Moos: Added LAG_FREQUENCY_THRESHOLD to better deal with lag clusterbombs.
 
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        REAL lag = simTime - dest->gameTime;  // the real lag
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        REAL lagOffset = simTime - lastTime;  // difference between real lag and practical lag (what we need to compensate)
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        if ( lag > 0 && sn_GetNetState() == nSERVER )
 
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        if ( sn_GetNetState() == nSERVER )
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        {
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            eLag::Report( Owner(), lag );
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            if ( currentWall && currentWall->Wall() && rubberSpeedFactor >= 1-EPS )