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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
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* Copyright (C) 2012 Canonical Ltd
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3 as
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* published by the Free Software Foundation.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* Authored by: Jason Smith <jason.smith@canonical.com>
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#ifndef UNITYWINDOWSTYLE_H
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#define UNITYWINDOWSTYLE_H
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#include <sigc++/sigc++.h>
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class UnityWindowStyle
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typedef std::shared_ptr<UnityWindowStyle> Ptr;
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typedef nux::ObjectPtr<nux::BaseTexture> BaseTexturePtr;
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nux::BaseTexture* GetBackgroundTop() const;
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nux::BaseTexture* GetBackgroundLeft() const;
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nux::BaseTexture* GetBackgroundCorner() const;
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int GetBorderSize() const;
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int GetInternalOffset() const;
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BaseTexturePtr background_top_;
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BaseTexturePtr background_left_;
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BaseTexturePtr background_corner_;