- adding initial Sky/View/Plugins 'button drawers'. They work, but: -- there's only one function in Sky and View (toggle nebulas), and none in plugins -- it doesn't match the mockup even a little; these drawers are currently just menus like the main popup menu - switch Clickable over to taking QAction*s directly - switch PopupMenu's model over to using QAction*s directly, but with the option to use an action name string (because QML won't let you use scripts in the property value of a model element, so using getGuiAction() in there is disallowed) - add a C++ model to correspond to the QML model for the PopupMenu - disable initial fullscreen on Android. This hides the status bar, and the window resizing appears to cause some position issues