1850
1850
var targetContentX = floatingFlickable.contentWidth / spreadItem.totalItemCount * toIndex;
1851
1851
if (targetContentX - floatingFlickable.contentX > spreadItem.rightStackXPos - (spreadItem.spreadItemWidth / 2)) {
1852
1852
var offset = (spreadItem.rightStackXPos - (spreadItem.spreadItemWidth / 2)) - (targetContentX - floatingFlickable.contentX)
1855
1855
} else if (targetContentX - floatingFlickable.contentX < spreadItem.leftStackXPos + units.gu(1)) {
1856
1856
var offset = (spreadItem.leftStackXPos + units.gu(1)) - (targetContentX - floatingFlickable.contentX);