51
51
bool glPaintOutput (const GLScreenPaintAttrib&, const GLMatrix&,
52
const CompRegion&, CompOutput *, unsigned int);
52
const CompRegion&, CompOutput *, unsigned int);
53
53
void glPaintTransformedOutput (const GLScreenPaintAttrib&,
54
const GLMatrix&, const CompRegion&,
55
CompOutput *, unsigned int);
54
const GLMatrix&, const CompRegion&,
55
CompOutput*, unsigned int);
57
bool dndInit (CompAction *, CompAction::State, CompOption::Vector&);
58
bool dndFini (CompAction *, CompAction::State, CompOption::Vector&);
59
bool doExpo (CompAction *, CompAction::State, CompOption::Vector&);
60
bool exitExpo (CompAction *, CompAction::State, CompOption::Vector&);
61
bool termExpo (CompAction *, CompAction::State, CompOption::Vector&);
62
bool nextVp (CompAction *, CompAction::State, CompOption::Vector&);
63
bool prevVp (CompAction *, CompAction::State, CompOption::Vector&);
57
bool dndInit (CompAction*, CompAction::State, CompOption::Vector&);
58
bool dndFini (CompAction*, CompAction::State, CompOption::Vector&);
59
bool doExpo (CompAction*, CompAction::State, CompOption::Vector&);
60
bool exitExpo (CompAction*, CompAction::State, CompOption::Vector&);
61
bool termExpo (CompAction*, CompAction::State, CompOption::Vector&);
62
bool nextVp (CompAction*, CompAction::State, CompOption::Vector&);
63
bool prevVp (CompAction*, CompAction::State, CompOption::Vector&);
119
119
void updateWraps (bool);
121
121
void invertTransformedVertex (const GLScreenPaintAttrib&,
122
const GLMatrix&, CompOutput *, int[2]);
122
const GLMatrix&, CompOutput *, int[2]);
123
123
void paintWall (const GLScreenPaintAttrib&, const GLMatrix&,
124
const CompRegion&, CompOutput *, unsigned int, bool);
124
const CompRegion&, CompOutput *, unsigned int, bool);
127
127
KeyCode rightKey;
142
142
bool damageRect (bool, const CompRect&);
144
bool glDraw (const GLMatrix&, GLFragment::Attrib&,
145
const CompRegion&, unsigned int);
144
bool glDraw (const GLMatrix&, const GLWindowPaintAttrib&,
145
const CompRegion&, unsigned int);
146
146
bool glPaint (const GLWindowPaintAttrib&, const GLMatrix&,
147
const CompRegion&, unsigned int);
147
const CompRegion&, unsigned int);
148
148
void glAddGeometry (const GLTexture::MatrixList&,
149
const CompRegion&, const CompRegion&,
150
unsigned int, unsigned int);
151
void glDrawTexture (GLTexture *, GLFragment::Attrib& attrib,
149
const CompRegion&, const CompRegion&,
150
unsigned int, unsigned int);
151
void glDrawTexture (GLTexture*, const GLMatrix&,
152
const GLWindowPaintAttrib&, unsigned int);
154
154
CompWindow *window;
155
155
CompositeWindow *cWindow;