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Viewing changes to VirtualBox/src/SaveStateAction.cs

  • Committer: chris at szikszoy
  • Date: 2008-10-20 22:55:43 UTC
  • Revision ID: chris@szikszoy.com-20081020225543-owhlraynxgxp4v6m
Added VirtualBox plugin

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//  SaveStateAction.cs
 
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//
 
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//  GNOME Do is the legal property of its developers.
 
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//  Please refer to the COPYRIGHT file distributed with this
 
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//  source distribution.
 
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//
 
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//  This program is free software: you can redistribute it and/or modify
 
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//  it under the terms of the GNU General Public License as published by
 
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//  the Free Software Foundation, either version 3 of the License, or
 
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//  (at your option) any later version.
 
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//
 
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//  This program is distributed in the hope that it will be useful,
 
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//  but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
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//  GNU General Public License for more details.
 
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//
 
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//  You should have received a copy of the GNU General Public License
 
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//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
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//
 
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using System;
 
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using System.Diagnostics;
 
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using System.Collections.Generic;
 
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using System.Threading;
 
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using Mono.Unix;
 
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using Do.Universe;
 
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namespace VirtualBox
 
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{
 
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        //Saves the current state as a snapshot
 
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        public class TakeSnapshot : AbstractAction
 
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        {
 
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                public TakeSnapshot ()
 
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                {
 
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                }
 
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                public override string Name {
 
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                        get { return Catalog.GetString("Take Snapshot"); }
 
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                }
 
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                public override string Description {
 
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                        get { return Catalog.GetString("Save the current state as a Snapshot"); }
 
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                }
 
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                public override string Icon {
 
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                        get { return "take_snapshot_22px.png@"+GetType().Assembly.FullName; }
 
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                }
 
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                public override Type[] SupportedItemTypes {
 
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                        get {
 
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                                return new Type[] { typeof (VMItem) };
 
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                        }
 
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                }
 
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                public override bool SupportsItem (IItem item) {
 
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                        //only allow "taking shapshot" of a machine if it is not in limbo
 
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                        VMItem v = item as VMItem;
 
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                        if (v.Status != VMState.limbo)
 
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                                return true;
 
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                        else return false;
 
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                }
 
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                public override IItem[] DynamicModifierItemsForItem (IItem item)
 
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                {
 
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                        return null;
 
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                }
 
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                public override Type[] SupportedModifierItemTypes
 
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                {
 
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                        get {
 
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                                return new Type[] { typeof (ITextItem) };
 
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                        }
 
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                }
 
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                public override bool ModifierItemsOptional
 
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                {
 
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                        get { return true; }
 
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                }
 
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                public override bool SupportsModifierItemForItems (IItem[] items, IItem modItem)
 
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                {
 
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                        if (!(string.IsNullOrEmpty((modItem as ITextItem).Text)))
 
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                                return true;
 
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                        else 
 
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                                return false;
 
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                }
 
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                public override IItem[] Perform (IItem[] items, IItem[] modifierItems)
 
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                {
 
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                        VMItem vm = (items[0] as VMItem);
 
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                        string SnapshotName;
 
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                        if (modifierItems.Length >= 1)
 
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                                SnapshotName = (modifierItems[0] as ITextItem).Text;
 
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                        else
 
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                                SnapshotName = Catalog.GetString("Snapshot (") + DateTime.Now + ")";
 
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                        VMThread thread = new VMThread("VBoxManage", "snapshot " + vm.Uuid + " take '" + SnapshotName + "'", vm.Status, ref vm);
 
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                        Thread t = new Thread (new ThreadStart(thread.DoAction));
 
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                        t.IsBackground = true;
 
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                        t.Start(); 
 
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                        return null;
 
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                }
 
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        }
 
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}