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* Copyright (C) 2002 Fabien Ch�reau
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// Class to manage windows in gui
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#ifndef _S_GUI_WINDOW_H_
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#define _S_GUI_WINDOW_H_
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class StdWin : public Container
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StdWin(float posx, float posy, float sizex, float sizey, char * title, Component * parent);
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void StdWinClicCallback(enum guiValue button,enum guiValue state);
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void StdWinMoveCallback(int x, int y,enum guiValue action);
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void render(GraphicsContext& gc);
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const char * getTitle() const;
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void setTitle(char * _title);
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void addComponent(Component * c) {theContainer->addComponent(c);}
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vec2_i getInSize(GraphicsContext& gc);
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void setInSize(vec2_i, GraphicsContext& gc);
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Container * theContainer;
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class StdBtWin : public StdWin
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StdBtWin(float posx, float posy, float sizex, float sizey, char * title, Component * parent);
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void setHideCallback(void (*_onHideCallback)(void))
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{ onHideCallback=_onHideCallback;
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void StdBtWin::render(GraphicsContext& gc);
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void (*onHideCallback)(void);
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#endif //_S_GUI_WINDOW_H_