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Viewing changes to src/nux-gfx-load-texture-cubemap/Makefile.am

  • Committer: Jay Taoko
  • Date: 2012-07-05 13:45:27 UTC
  • mfrom: (15 nuxplayground)
  • mto: This revision was merged to the branch mainline in revision 16.
  • Revision ID: jay.taoko@canonical.com-20120705134527-32qoul6zg3fd43w4
* Added nux-widgets sample

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CLEANFILES =
 
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DISTCLEANFILES =
 
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EXTRA_DIST =
 
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# This tells automake that we want to build binaries, but they shouldn't be
 
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# installed. For each individual example, add it's binary name here
 
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bin_PROGRAMS = nux-gfx-load-texture-cubemap
 
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# We only have to do this AM_ once to affect all the binaries we build from
 
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# this Makefile
 
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AM_CPPFLAGS = \
 
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  -I$(srcdir) \
 
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  -I$(top_srcdir) \
 
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  -DPREFIX=\""$(prefix)"\" \
 
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  -DLIBDIR=\""$(libdir)"\" \
 
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  -DDATADIR=\""$(datadir)"\" \
 
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  -DPKGDATADIR=\""$(pkgdatadir)/@NUX_SAMPLES_PACKAGE_VERSION@"\" \
 
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  -DG_LOG_DOMAIN=\"NuxSamples\" \
 
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  $(GCC_FLAGS) \
 
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  $(NUX_SAMPLES_CFLAGS) \
 
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  $(MAINTAINER_CFLAGS) \
 
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  -I../common
 
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# This is the individual executable build. For every $exe in noinst_PROGRAMS
 
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# you need a $exe_SOURCES and $exe_LDADD so it builds
 
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nux_gfx_load_texture_cubemap_SOURCES = nux-gfx-load-texture-cubemap.cpp
 
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nux_gfx_load_texture_cubemap_LDADD = $(NUX_SAMPLES_LIBS)