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/* $Id: scache.h 1033 2006-06-19 21:53:48Z lennart $ */
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This file is part of PulseAudio.
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PulseAudio is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published
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by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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PulseAudio is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with PulseAudio; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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#include <sys/types.h>
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#include <pulse/context.h>
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#include <pulse/stream.h>
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#include <pulse/cdecl.h>
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/** \page scache Sample Cache
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* \section overv_sec Overview
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* The sample cache provides a simple way of overcoming high network latencies
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* and reducing bandwidth. Instead of streaming a sound precisely when it
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* should be played, it is stored on the server and only the command to start
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* playing it needs to be sent.
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* \section create_sec Creation
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* To create a sample, the normal stream API is used (see \ref streams). The
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* function pa_stream_connect_upload() will make sure the stream is stored as
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* a sample on the server.
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* To complete the upload, pa_stream_finish_upload() is called and the sample
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* will receive the same name as the stream. If the upload should be aborted,
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* simply call pa_stream_disconnect().
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* \section play_sec Playing samples
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* To play back a sample, simply call pa_context_play_sample():
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* o = pa_context_play_sample(my_context,
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* "sample2", // Name of my sample
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* NULL, // Use default sink
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* PA_VOLUME_NORM, // Full volume
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* NULL, // Don't need a callback
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* pa_operation_unref(o);
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* \section rem_sec Removing samples
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* When a sample is no longer needed, it should be removed on the server to
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* save resources. The sample is deleted using pa_context_remove_sample().
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* All sample cache related routines */
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/** Make this stream a sample upload stream */
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int pa_stream_connect_upload(pa_stream *s, size_t length);
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/** Finish the sample upload, the stream name will become the sample name. You cancel a samp
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* le upload by issuing pa_stream_disconnect() */
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int pa_stream_finish_upload(pa_stream *s);
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/** Play a sample from the sample cache to the specified device. If the latter is NULL use the default sink. Returns an operation object */
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pa_operation* pa_context_play_sample(
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pa_context *c /**< Context */,
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const char *name /**< Name of the sample to play */,
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const char *dev /**< Sink to play this sample on */,
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pa_volume_t volume /**< Volume to play this sample with */ ,
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pa_context_success_cb_t cb /**< Call this function after successfully starting playback, or NULL */,
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void *userdata /**< Userdata to pass to the callback */);
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/** Remove a sample from the sample cache. Returns an operation object which may be used to cancel the operation while it is running */
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pa_operation* pa_context_remove_sample(pa_context *c, const char *name, pa_context_success_cb_t, void *userdata);