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* Copyright 2013 Canonical Ltd.
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; version 3.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* Nick Dedekind <nick.dedekind@canonical.com>
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import Ubuntu.Components 0.1
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import Unity.Indicators 0.1 as Indicators
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Indicators.IndicatorWidget {
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width: itemRow.width + units.gu(1)
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property alias label: itemLabel.text
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property alias iconSource: itemImage.source
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horizontalCenter: parent.horizontalCenter
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spacing: units.gu(0.5)
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// FIXME : Should us Ubuntu.Icon . results in low res images
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objectName: "itemImage"
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height: indicatorWidget.iconSize
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width: indicatorWidget.iconSize
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anchors.verticalCenter: parent.verticalCenter
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objectName: "itemLabel"
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anchors.verticalCenter: parent.verticalCenter
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onActionStateChanged: {
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if (action == undefined || !action.valid) {
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if (action.state == undefined) {
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label = action.state[Indicators.ActionState.Label];
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iconSource = "image://gicon/" + action.state[Indicators.ActionState.IconSource];
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enabled = action.state[Indicators.ActionState.Visible];