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ubus.RegisterInterest(UBUS_HUD_CLOSE_REQUEST, sigc::mem_fun(this, &Controller::OnExternalHideHud));
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//!!FIXME!! - just hijacks the dash close request so we get some more requests than normal,
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ubus.RegisterInterest(UBUS_PLACE_VIEW_CLOSE_REQUEST, sigc::mem_fun(this, &Controller::OnExternalHideHud));
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ubus.RegisterInterest(UBUS_OVERLAY_CLOSE_REQUEST, sigc::mem_fun(this, &Controller::OnExternalHideHud));
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ubus.RegisterInterest(UBUS_OVERLAY_SHOWN, [&] (GVariant *data) {
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unity::glib::String overlay_identity;