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Viewing changes to tests/shallow_water_optimisation_sphere/src/sphere_B.geo

merge with branch including remap_surface_to_field but then removed this change and approached it a different way which seems to work

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Lines of Context:
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lc = 1000000;
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r = 6371220;
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Point(1) = {0.0,0.0,0.0,lc};
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Point(2) = {r,0.0,0.0,lc};
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Point(3) = {0,r,0.0,lc};
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Circle(1) = {2,1,3};
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Point(4) = {-r,0,0.0,lc};
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Point(5) = {0,-r,0.0,lc};
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Circle(2) = {3,1,4};
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Circle(3) = {4,1,5};
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Circle(4) = {5,1,2};
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Point(6) = {0,0,-r,lc};
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Point(7) = {0,0,r,lc};
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Circle(5) = {3,1,6};
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Circle(6) = {6,1,5};
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Circle(7) = {5,1,7};
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Circle(8) = {7,1,3};
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Circle(9) = {2,1,7};
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Circle(10) = {7,1,4};
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Circle(11) = {4,1,6};
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Circle(12) = {6,1,2};
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Line Loop(13) = {2,8,-10};
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Ruled Surface(14) = {13};
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Line Loop(15) = {10,3,7};
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Ruled Surface(16) = {15};
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Line Loop(17) = {-8,-9,1};
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Ruled Surface(18) = {17};
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Line Loop(19) = {-11,-2,5};
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Ruled Surface(20) = {19};
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Line Loop(21) = {-5,-12,-1};
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Ruled Surface(22) = {21};
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Line Loop(23) = {-3,11,6};
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Ruled Surface(24) = {23};
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Line Loop(25) = {-7,4,9};
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Ruled Surface(26) = {25};
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Line Loop(27) = {-4,12,-6};
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Ruled Surface(28) = {27};
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Surface Loop(29) = {28,26,16,14,20,24,22,18};
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Volume(30) = {29};
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// try also netgen:
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// Mesh.Algorithm3D = 4;