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45
bool mouseMoved(const OIS::MouseEvent& e) {
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CEGUI::System::getSingleton().injectMousePosition(
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e.state.X.abs, e.state.Y.abs) ||
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CEGUI::System::getSingleton().injectMouseWheelChange(
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bool mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) {
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bool mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) {